SpyExpeditions Development Server
Offline 45.175.115.201:28015 checked 41d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,415
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on SpyExpeditions Development Server?
The game generates a procedural map for SpyExpeditions Development Server.
What are the rules and settings on SpyExpeditions Development Server?
SpyExpeditions Development Server says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on SpyExpeditions Development Server?
The record of SpyExpeditions Development Server's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 55 days 23 hours is how long the current world has been up.
Tag guide
What do the server tags on SpyExpeditions Development Server mean?
The server browser reads these tags from SpyExpeditions Development Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs162929 (Build): It runs game build 162929; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include SpyExpeditions Development Server?
Best modded Rust servers are the Rust Leaderboard lists that include SpyExpeditions Development Server. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is SpyExpeditions Development Server on?
Rust network protocol 2633 and build 162929 on Windows is the version SpyExpeditions Development Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is SpyExpeditions Development Server online right now, and how steady has it been?
No sign of SpyExpeditions Development Server right now, with 41 days 15 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 16 September 2026.
Where in the world is SpyExpeditions Development Server hosted?
No region is published by SpyExpeditions Development Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 45.175.115.201:28015 is its address.
Population
Where does SpyExpeditions Development Server sit on the leaderboard?
Player hours over seven days put SpyExpeditions Development Server at #15,415, among the top – of ranked servers.
How many players are on SpyExpeditions Development Server right now?
No connection to SpyExpeditions Development Server: it is offline now, with the last check 41 days 15 hours ago.
Connect
How do I join SpyExpeditions Development Server?
In the Rust console (F1) enter client.connect 45.175.115.201:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.