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TestServer

Offline 45.178.2.186:28015 checked 9h ago

moddedoxide

Stats

Players
1/ 10
10% full
Slots
9open
10 max players
7-day avg
1
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#7,839
top 35%
Last wipe · new game
5d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75110:0011:0012:0013:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.4 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctSun 18 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:56 UTC5d ago 1 – running 1
Sun 18 Oct, 20:34 UTC10d ago 1 held half 4.8 days 0
Mon 12 Oct, 18:53 UTC16d ago 1 – 6.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
16 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on TestServer?

TestServer runs on a map the game generates procedurally.

What are the rules and settings on TestServer?

TestServer says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on TestServer?

There is no telling the next wipe on TestServer: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 5 days 13 hours.

What happens on TestServer when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. On the latest wipe, 1 hours in, the crowd hit its peak. 100% of its recent wipes held more than half the peak all the way to the next wipe.

Lists and filters

What do the server tags on TestServer mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags TestServer publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include TestServer?

Best modded Rust servers are the Rust Leaderboard lists that include TestServer. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

Which Rust version is TestServer running?

Rust network protocol 2635 and build 168909 on Windows is the version TestServer runs. Steam updates your game so it sits on the same protocol needed to join.

Is TestServer online right now, and how steady has it been?

TestServer is down this moment; the last signal came 9 hours ago. Of the 168 hours in the last 7 full days it was up for 14, or 8%. 12 October 2026 is when Rust Leaderboard first logged it.

Where in the world is TestServer hosted?

On region, TestServer publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 45.178.2.186:28015 is its address.

Population

Where does TestServer sit on the leaderboard?

Player hours over seven days put TestServer at #7,839, among the top 35% of ranked servers.

How many players are on TestServer right now?

No connection to TestServer: it is offline now, with the last check 9 hours ago. Seven days back: an average of 1 players, a peak of 1. Peak activity over the last 48 hours came at 13:00 UTC, with an average of 1 players.

Getting in

How do I join TestServer?

In the Rust console (F1) enter client.connect 45.178.2.186:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.