test plugins
Offline 45.202.255.243:28015 checked 12d ago
Stats
- Players
- 0/ 99
- 0% full
- Slots
- 99open
- 99 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,104
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the rules and settings on test plugins?
test plugins says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.
Reset times
What is the wipe schedule on test plugins?
test plugins has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 27 days 5 hours.
Lists and filters
What do the server tags on test plugins mean?
gmrust (Game mode): Survival, standard Rust style; mp99 (Max players): Slot count: 99; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^x (Unknown flag): No documentation from Facepunch covers this flag are the tags test plugins publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include test plugins?
These Rust Leaderboard lists count test plugins among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is test plugins running?
The build behind test plugins: Rust network protocol 2634 and build 166494 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is test plugins up right now, and how steady is it?
No sign of test plugins right now, with 12 days 15 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 16 October 2026 is when Rust Leaderboard first logged it.
Where in the world is test plugins hosted?
On region, test plugins publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 45.202.255.243:28015.
Player count
Where does test plugins sit on the leaderboard?
Player hours for the week place test plugins at #15,104, in the top 70% of every ranked server.
How many players are on test plugins right now?
test plugins is offline at the moment; the last sighting was 12 days 15 hours ago.
Getting in
How do I join test plugins?
In the Rust console (F1) enter client.connect 45.202.255.243:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.