Wicked Dev
Offline 45.43.163.69:28021 checked 5d ago
Stats
- Players
- 0/ 500
- 0% full
- Slots
- 500open
- 500 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #10,511
- top 47%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:56 UTC14d ago | 2 | – | running | 1 |
| Sun 11 Oct, 18:37 UTC16d ago | 2 | held half | 2.1 days | 1 |
| Fri 9 Oct, 14:35 UTC18d ago | 2 | held half | 2.2 days | 0 |
| Wed 7 Oct, 23:25 UTC20d ago | 2 | – | 1.6 days | 0 |
| Mon 5 Oct, 14:59 UTC22d ago | 2 | held half | 2.4 days | 1 |
| Sun 4 Oct, 22:03 UTC23d ago | 2 | – | 0.7 days | 0 |
| Sun 4 Oct, 12:27 UTC24d ago | 2 | – | 0.4 days | 1 |
| Sat 3 Oct, 13:01 UTC24d ago | 2 | – | 1 days | 2 |
| Fri 2 Oct, 16:18 UTC25d ago | 2 | – | 0.9 days | 0 |
| Thu 1 Oct, 20:22 UTC FW26d ago | 2 | – | 0.8 days | 0 |
| Wed 30 Sep, 21:43 UTC27d ago | 2 | – | 0.9 days | 0 |
| Mon 28 Sep, 20:31 UTC29d ago | 2 | held half | 2.1 days | 1 |
| Sat 26 Sep, 13:22 UTC31d ago | 84 | – | 2.3 days | 0 |
| Sun 20 Sep, 18:21 UTC37d ago | 26 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Wicked Dev?
Wicked Dev runs a procedural map of size 2,000 with seed 2000, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Wicked Dev?
Wicked Dev says nothing in its name about a gather rate. 32 players is the group cap. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is off: VAC is disabled.
Wipe days
What is the wipe schedule on Wicked Dev?
No next wipe can be pinned down on Wicked Dev, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 14 days 15 hours is how long the current world has been up.
What happens on Wicked Dev when wipe day arrives?
The average peak across its recent wipes is 2 players. 18 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 100% of recent wipes.
Lists and filters
What do the server tags on Wicked Dev mean?
The server browser reads these tags from Wicked Dev: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): The server has 500 slots; ts32 (Group limit): Teams cap at 32 players; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Wicked Dev?
Best modded Rust servers are the Rust Leaderboard lists that include Wicked Dev. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is Wicked Dev on?
Rust network protocol 2634 and build 167781 on Linux is what Wicked Dev runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Wicked Dev up right now, and how steady is it?
Wicked Dev is down this moment; the last signal came 5 days 19 hours ago. The last 7 full days saw it online for 42 of 168 hours, 25% of the time. The first record Rust Leaderboard has of it is 20 September 2026.
Where in the world is Wicked Dev hosted?
No region is published by Wicked Dev. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 45.43.163.69:28021.
The crowd
Where does Wicked Dev sit in the rankings?
Player hours over seven days put Wicked Dev at #10,511, among the top 47% of ranked servers.
How many players are on Wicked Dev right now?
No connection to Wicked Dev: it is offline now, with the last check 5 days 19 hours ago. 2 was the high point over seven days, with 0 players on average.
Getting in
How do I join Wicked Dev?
In the Rust console (F1) enter client.connect 45.43.163.69:28021. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://wickedrust.net/ for its website.
