Test Server
Online 45.45.238.200:28080 checked 6m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 93
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 20h 53m
- since its last restart; the bar fills at a day
- Rank
- #11,962
- top 54%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 14:32 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Test Server?
Test Server runs a procedural map of size 4,250 with seed 1287589039, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Test Server?
No gather rate appears in the name of Test Server. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched off.
Wipe schedule
What is the wipe schedule on Test Server?
Test Server has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 2 days 18 hours.
What happens on Test Server when wipe day arrives?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on Test Server mean?
gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags Test Server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Test Server?
Best modded Rust servers are the Rust Leaderboard lists that include Test Server. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days are the filters that surface it on the server list.
Server details
Which Rust version is Test Server running?
Rust network protocol 2635 and build 168909 on Windows is the version Test Server runs. Matching the protocol is what joining needs; Steam handles the update.
Is Test Server online right now, and how steady has it been?
Right now the lights are on at Test Server. Going by the uptime it reports, the last restart was about 20 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Test Server perform?
The 48-hour average is 99 server fps; the floor was 79. At its peak the world carried 108,157 entities: buildings, deployables and the rest. The top memory figure was 3,813 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Test Server hosted?
No region is published by Test Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 45.45.238.200:28080.
The crowd
Where does Test Server sit in the rankings?
Player hours over seven days put Test Server at #11,962, among the top 54% of ranked servers.
How many players are on Test Server right now?
0 players fill 50 slots on Test Server right now. 1 was the high point over seven days, with 0 players on average.
Connect
How do I join Test Server?
In the Rust console (F1) enter client.connect 45.45.238.200:28080. Launch Rust from this page instead and it opens the game through Steam and joins for you.