NoNameServer
Online 45.61.173.40:28015 checked 10m ago
Stats
- Players
- 0/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 239
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 18d 18h
- since its last restart; the bar fills at a day
- Rank
- #15,351
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:11 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on NoNameServer?
The game generates a procedural map for NoNameServer: size 1,000, seed 1234. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on NoNameServer?
The name of NoNameServer carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. By its own description it is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on NoNameServer?
Too few of NoNameServer's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 18 days 20 hours.
What happens on NoNameServer when wipe day arrives?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours in.
Tags
What do the server tags on NoNameServer mean?
The server browser reads these tags from NoNameServer: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include NoNameServer?
Best modded Rust servers are the Rust Leaderboard lists that include NoNameServer. Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is NoNameServer on?
Rust network protocol 2634 and build 167398 on Linux is what NoNameServer runs. Steam updates your game so it sits on the same protocol needed to join.
Is NoNameServer up right now, and how steady is it?
Right now the lights are on at NoNameServer. About 18 days 18 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does NoNameServer perform?
The 48-hour average is 236 server fps; the floor was 224. At its peak the world carried 2,997 entities: buildings, deployables and the rest. The top memory figure was 1,424 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is NoNameServer hosted?
No region is published by NoNameServer. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 45.61.173.40:28015 is its address.
Player count
Where does NoNameServer sit in the rankings?
Player hours for the week place NoNameServer at #15,351, in the top 69% of every ranked server.
How many players are on NoNameServer right now?
The live count for NoNameServer is 0 players. Over seven days, players averaged 0.
Getting in
How do I join NoNameServer?
Type client.connect 45.61.173.40:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.