[NotPublic] Test branch
Offline 45.66.162.55:28015 checked 15d ago
Stats
- Players
- 1/ 5
- 20% full
- Slots
- 4open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,496
- top 66%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:14 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [NotPublic] Test branch?
A procedural map, generated by the game, is what [NotPublic] Test branch runs.
What are the rules and settings on [NotPublic] Test branch?
The name of [NotPublic] Test branch carries no gather rate. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on [NotPublic] Test branch?
Wipes on [NotPublic] Test branch come once a month, with the force wipe and no other. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 26 days 1 hours.
What happens on [NotPublic] Test branch when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.
Tags
What do the server tags on [NotPublic] Test branch mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; jp0 (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags are listed under [NotPublic] Test branch. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include [NotPublic] Test branch?
[NotPublic] Test branch appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is [NotPublic] Test branch running?
The build behind [NotPublic] Test branch: Rust network protocol 2634 and build 167398 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is [NotPublic] Test branch up right now, and how steady is it?
[NotPublic] Test branch is down this moment; the last signal came 15 days 2 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 24 September 2026.
Where in the world is [NotPublic] Test branch hosted?
Nothing about a region is published by [NotPublic] Test branch. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 45.66.162.55:28015.
Population
Where does [NotPublic] Test branch sit on the leaderboard?
Player hours over seven days put [NotPublic] Test branch at #14,496, among the top 66% of ranked servers.
How many players are on [NotPublic] Test branch right now?
No connection to [NotPublic] Test branch: it is offline now, with the last check 15 days 2 hours ago.
Connect
How do I join [NotPublic] Test branch?
Type client.connect 45.66.162.55:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.