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11739servers on
Hi-score
51557players now
2UP
122fresh wipes · 3h
Player select Out

My Local Dev Server

Offline 46.138.95.55:28015 checked 15d ago

moddedoxide

Stats

Players
0/ 5
0% full
Slots
5open
5 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,398
top 71%
Last wipe · new game
16d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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6 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on My Local Dev Server?

My Local Dev Server runs on a map the game generates procedurally.

What are the rules and settings on My Local Dev Server?

My Local Dev Server says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched off.

Wipe days

What is the wipe schedule on My Local Dev Server?

Too few of My Local Dev Server's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 16 days 8 hours.

Tag guide

What do the server tags on My Local Dev Server mean?

gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags My Local Dev Server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include My Local Dev Server?

My Local Dev Server appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Which Rust version is My Local Dev Server running?

The build behind My Local Dev Server: Rust network protocol 2634 and build 167584 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is My Local Dev Server online right now, and how steady has it been?

Player one, My Local Dev Server is offline as you read this, last spotted 15 days 16 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 12 October 2026.

Where in the world is My Local Dev Server hosted?

Nothing about a region is published by My Local Dev Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 46.138.95.55:28015 is its address.

Player count

Where does My Local Dev Server sit in the rankings?

Player hours for the week place My Local Dev Server at #15,398, in the top 71% of every ranked server.

How many players are on My Local Dev Server right now?

No connection to My Local Dev Server: it is offline now, with the last check 15 days 16 hours ago.

Getting in

How do I join My Local Dev Server?

Type client.connect 46.138.95.55:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp5
Max players It holds 5 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build It runs game build 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.