TEST_MAP_CFG
Offline 46.158.42.149:28015 checked 28d ago
Stats
- Players
- 0/ 2
- 0% full
- Slots
- 2open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,787
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 14:47 UTC28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on TEST_MAP_CFG?
The game generates a procedural map for TEST_MAP_CFG.
What are the rules and settings on TEST_MAP_CFG?
No gather rate appears in the name of TEST_MAP_CFG. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on TEST_MAP_CFG?
The record of TEST_MAP_CFG's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 28 days 11 hours.
What happens on TEST_MAP_CFG when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.
Tag guide
What do the server tags on TEST_MAP_CFG mean?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags TEST_MAP_CFG publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include TEST_MAP_CFG?
These Rust Leaderboard lists count TEST_MAP_CFG among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is TEST_MAP_CFG on?
Rust network protocol 2633 and build 165217 on Windows is the version TEST_MAP_CFG runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is TEST_MAP_CFG up right now, and how steady is it?
Player one, TEST_MAP_CFG is offline as you read this, last spotted 28 days 10 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 30 September 2026.
Where in the world is TEST_MAP_CFG hosted?
On region, TEST_MAP_CFG publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 46.158.42.149:28015.
The crowd
Where does TEST_MAP_CFG sit in the rankings?
Player hours for the week place TEST_MAP_CFG at #16,787, in the top 70% of every ranked server.
How many players are on TEST_MAP_CFG right now?
TEST_MAP_CFG is offline at the moment; the last sighting was 28 days 10 hours ago.
How to join
How do I join TEST_MAP_CFG?
In the Rust console (F1) enter client.connect 46.158.42.149:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.