PVE 1 TEST
Offline 46.173.129.3:28015 checked 16h ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #10,474
- top 47%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 10:53 UTC17h ago | – | – | running | 0 |
| Thu 22 Oct, 15:45 UTC5d ago | 1 | halved by day 2 | 4.8 days | 0 |
| Wed 14 Oct, 18:22 UTC13d ago | 1 | held half | 7.9 days | 0 |
| Tue 13 Oct, 23:06 UTC14d ago | 1 | – | 0.8 days | 0 |
| Mon 12 Oct, 16:33 UTC15d ago | 1 | – | 1.3 days | 0 |
| Fri 2 Oct, 12:21 UTC25d ago | 1 | held half | 10.2 days | 0 |
| Thu 1 Oct, 18:35 UTC FW26d ago | 1 | – | 0.7 days | 0 |
| Thu 1 Oct, 11:45 UTC26d ago | 1 | – | 0.3 days | 0 |
| Wed 30 Sep, 18:58 UTC27d ago | 1 | – | 0.7 days | 1 |
| Mon 28 Sep, 23:25 UTC29d ago | 1 | – | 1.8 days | 1 |
| Mon 28 Sep, 14:47 UTC29d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on PVE 1 TEST?
A procedural map, generated by the game, is what PVE 1 TEST runs.
What are the rules and settings on PVE 1 TEST?
No gather rate appears in the name of PVE 1 TEST. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on PVE 1 TEST?
PVE 1 TEST wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 17 hours.
What happens on PVE 1 TEST when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 67% of recent wipes. Day 2 is when it dropped under half on the wipes that failed to hold.
Tags
What do the server tags on PVE 1 TEST mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; modded (Modded): This is Modded: the game is changed by plugins or settings are the tags PVE 1 TEST publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include PVE 1 TEST?
Best modded Rust servers are the Rust Leaderboard lists that include PVE 1 TEST. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
Which Rust version is PVE 1 TEST running?
Rust network protocol 2635 and build 168909 on Windows is what PVE 1 TEST runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is PVE 1 TEST up right now, and how steady is it?
No sign of PVE 1 TEST right now, with 16 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 36, or 21%. The first record Rust Leaderboard has of it is 13 September 2026.
Where in the world is PVE 1 TEST hosted?
Nothing about a region is published by PVE 1 TEST. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 46.173.129.3:28015 is its address.
The crowd
Where does PVE 1 TEST sit on the leaderboard?
Player hours over seven days put PVE 1 TEST at #10,474, among the top 47% of ranked servers.
How many players are on PVE 1 TEST right now?
Right now PVE 1 TEST is not online, and its last appearance was 16 hours ago. Seven days back: an average of 0 players, a peak of 1.
How to join
How do I join PVE 1 TEST?
In the Rust console (F1) enter client.connect 46.173.129.3:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.