Server_217_DevBlog
Offline 46.33.11.154:28015 checked 3d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,349
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Server_217_DevBlog?
Server_217_DevBlog runs on a map the game generates procedurally.
What are the rules and settings on Server_217_DevBlog?
No gather rate appears in the name of Server_217_DevBlog. No group limit is published. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Anti-cheat is off: VAC is disabled.
Wipe schedule
What is the wipe schedule on Server_217_DevBlog?
The record of Server_217_DevBlog's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 3 days 5 hours.
Tags
What do the server tags on Server_217_DevBlog mean?
The server browser reads these tags from Server_217_DevBlog: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; v2183 (Protocol): Your game must run protocol 2183 to join; oxide (Oxide): Plugins run through Oxide (uMod) on this server; modded (Modded): Plugins or settings make changes, so it sits under Modded; h5e7466bf (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; stok (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Server_217_DevBlog?
Best modded Rust servers are the Rust Leaderboard lists that include Server_217_DevBlog. These filters on the server list bring it up: Type: Modded; Last wipe: In the last week.
About the server
Which Rust version is Server_217_DevBlog on?
Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Server_217_DevBlog up right now, and how steady is it?
Player one, Server_217_DevBlog is offline as you read this, last spotted 3 days 5 hours ago. It was up 0% of the time over the last 3 full days: 0 of 72 hours on. Rust Leaderboard logged it for the first time on 25 October 2026.
Where in the world is Server_217_DevBlog hosted?
On region, Server_217_DevBlog publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 46.33.11.154:28015.
Player count
Where does Server_217_DevBlog sit on the leaderboard?
Player hours for the week place Server_217_DevBlog at #15,349, in the top 69% of every ranked server.
How many players are on Server_217_DevBlog right now?
Server_217_DevBlog is offline at the moment; the last sighting was 3 days 5 hours ago. A seven-day average of 0 players is the score here.
How to join
How do I join Server_217_DevBlog?
Type client.connect 46.33.11.154:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.