Coastal City | Footprint Prototype
Offline 47.194.150.81:28025 checked 20d ago
Stats
- Players
- 0/ 12
- 0% full
- Slots
- 12open
- 12 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,825
- top 72%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:58 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the rules and settings on Coastal City | Footprint Prototype?
Coastal City | Footprint Prototype says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Coastal City | Footprint Prototype?
The record of Coastal City | Footprint Prototype's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 20 days 19 hours.
What happens on Coastal City | Footprint Prototype when wipe day arrives?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.
Tag guide
What do the server tags on Coastal City | Footprint Prototype mean?
The server browser reads these tags from Coastal City | Footprint Prototype: gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): It holds 12 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Coastal City | Footprint Prototype?
Coastal City | Footprint Prototype appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
About the server
Which Rust version is Coastal City | Footprint Prototype running?
The build behind Coastal City | Footprint Prototype: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is Coastal City | Footprint Prototype online right now, and how steady has it been?
Coastal City | Footprint Prototype is down this moment; the last signal came 20 days 15 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 7 October 2026.
Where in the world is Coastal City | Footprint Prototype hosted?
On region, Coastal City | Footprint Prototype publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 47.194.150.81:28025.
Population
Where does Coastal City | Footprint Prototype sit on the leaderboard?
Player hours over seven days put Coastal City | Footprint Prototype at #15,825, among the top 72% of ranked servers.
How many players are on Coastal City | Footprint Prototype right now?
Coastal City | Footprint Prototype is offline at the moment; the last sighting was 20 days 15 hours ago.
How to join
How do I join Coastal City | Footprint Prototype?
In the Rust console (F1) enter client.connect 47.194.150.81:28025. Launch Rust from this page instead and it opens the game through Steam and joins for you.