1UP
11806servers on
Hi-score
70052players now
2UP
182fresh wipes · 3h
Player select Out

Coastal City | Footprint Prototype

Offline 47.194.150.81:28025 checked 20d ago

moddedcarbon

Stats

Players
0/ 12
0% full
Slots
12open
12 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,825
top 72%
Last wipe · new game
20d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:58 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
74 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
21 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
259 / 700

Quick answers

from the figures on this page

Settings and map

What are the rules and settings on Coastal City | Footprint Prototype?

Coastal City | Footprint Prototype says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on Coastal City | Footprint Prototype?

The record of Coastal City | Footprint Prototype's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 20 days 19 hours.

What happens on Coastal City | Footprint Prototype when wipe day arrives?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.

Tag guide

What do the server tags on Coastal City | Footprint Prototype mean?

The server browser reads these tags from Coastal City | Footprint Prototype: gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): It holds 12 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Coastal City | Footprint Prototype?

Coastal City | Footprint Prototype appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

About the server

Which Rust version is Coastal City | Footprint Prototype running?

The build behind Coastal City | Footprint Prototype: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is Coastal City | Footprint Prototype online right now, and how steady has it been?

Coastal City | Footprint Prototype is down this moment; the last signal came 20 days 15 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 7 October 2026.

Where in the world is Coastal City | Footprint Prototype hosted?

On region, Coastal City | Footprint Prototype publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 47.194.150.81:28025.

Population

Where does Coastal City | Footprint Prototype sit on the leaderboard?

Player hours over seven days put Coastal City | Footprint Prototype at #15,825, among the top 72% of ranked servers.

How many players are on Coastal City | Footprint Prototype right now?

Coastal City | Footprint Prototype is offline at the moment; the last sighting was 20 days 15 hours ago.

How to join

How do I join Coastal City | Footprint Prototype?

In the Rust console (F1) enter client.connect 47.194.150.81:28025. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp12
Max players It holds 12 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.