Roundtrace private lifecycle test
Offline 47.199.60.2:28028 checked 40d ago
Stats
- Players
- 0/ 2
- 0% full
- Slots
- 2open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,444
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Roundtrace private lifecycle test?
A procedural map, generated by the game, is what Roundtrace private lifecycle test runs.
What are the rules and settings on Roundtrace private lifecycle test?
Roundtrace private lifecycle test says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Roundtrace private lifecycle test?
The record of Roundtrace private lifecycle test's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 40 days 2 hours.
Tags
What do the server tags on Roundtrace private lifecycle test mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Roundtrace private lifecycle test. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Roundtrace private lifecycle test?
Roundtrace private lifecycle test appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is Roundtrace private lifecycle test running?
The build behind Roundtrace private lifecycle test: Rust network protocol 2633 and build 164530 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Roundtrace private lifecycle test online right now, and how steady has it been?
Player one, Roundtrace private lifecycle test is offline as you read this, last spotted 40 days 2 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 18 September 2026.
Where in the world is Roundtrace private lifecycle test hosted?
On region, Roundtrace private lifecycle test publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 47.199.60.2:28028.
Population
Where does Roundtrace private lifecycle test sit in the rankings?
Player hours over seven days put Roundtrace private lifecycle test at #15,444, among the top – of ranked servers.
How many players are on Roundtrace private lifecycle test right now?
No connection to Roundtrace private lifecycle test: it is offline now, with the last check 40 days 2 hours ago.
Getting in
How do I join Roundtrace private lifecycle test?
In the Rust console (F1) enter client.connect 47.199.60.2:28028. Launch Rust from this page instead and it opens the game through Steam and joins for you.