Project Lazarus Dev
Offline 47.236.31.244:28015 checked 12d ago
Stats
- Players
- 0/ 30
- 0% full
- Slots
- 30open
- 30 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,196
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Project Lazarus Dev?
A procedural map, generated by the game, is what Project Lazarus Dev runs.
What are the rules and settings on Project Lazarus Dev?
No gather rate appears in the name of Project Lazarus Dev. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Project Lazarus Dev?
The record of Project Lazarus Dev's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 12 days 6 hours.
Tag guide
What do the server tags on Project Lazarus Dev mean?
The server browser reads these tags from Project Lazarus Dev: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It holds 30 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Project Lazarus Dev?
Project Lazarus Dev appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Which Rust version is Project Lazarus Dev on?
Rust network protocol 2634 and build 167781 on Linux is the version Project Lazarus Dev runs. Steam updates your game so it sits on the same protocol needed to join.
Is Project Lazarus Dev up right now, and how steady is it?
Project Lazarus Dev is down this moment; the last signal came 12 days 6 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 17 October 2026.
Where in the world is Project Lazarus Dev hosted?
On region, Project Lazarus Dev publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 47.236.31.244:28015.
The crowd
Where does Project Lazarus Dev sit in the rankings?
Player hours over seven days put Project Lazarus Dev at #15,196, among the top 70% of ranked servers.
How many players are on Project Lazarus Dev right now?
No connection to Project Lazarus Dev: it is offline now, with the last check 12 days 6 hours ago.
Connect
How do I join Project Lazarus Dev?
Type client.connect 47.236.31.244:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.