[DEV] Chernobyl - plugin test (local)
Offline 49.207.57.136:28015 checked 10d ago
Stats
- Players
- 0/ 20
- 0% full
- Slots
- 20open
- 20 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,248
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [DEV] Chernobyl - plugin test (local)?
A procedural map, generated by the game, is what [DEV] Chernobyl - plugin test (local) runs.
What are the rules and settings on [DEV] Chernobyl - plugin test (local)?
[DEV] Chernobyl - plugin test (local) says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on [DEV] Chernobyl - plugin test (local)?
Too few of [DEV] Chernobyl - plugin test (local)'s wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 12 days 2 hours.
Tag guide
What do the server tags on [DEV] Chernobyl - plugin test (local) mean?
The server browser reads these tags from [DEV] Chernobyl - plugin test (local): gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): Build: 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include [DEV] Chernobyl - plugin test (local)?
[DEV] Chernobyl - plugin test (local) appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server facts
Which Rust version is [DEV] Chernobyl - plugin test (local) running?
Rust network protocol 2634 and build 167781 on Linux is what [DEV] Chernobyl - plugin test (local) runs. Steam updates your game so it sits on the same protocol needed to join.
Is [DEV] Chernobyl - plugin test (local) online right now, and how steady has it been?
[DEV] Chernobyl - plugin test (local) is down this moment; the last signal came 10 days 2 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 18 October 2026.
Where in the world is [DEV] Chernobyl - plugin test (local) hosted?
Nothing about a region is published by [DEV] Chernobyl - plugin test (local). Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 49.207.57.136:28015 is its address.
Population
Where does [DEV] Chernobyl - plugin test (local) sit on the leaderboard?
Player hours over seven days put [DEV] Chernobyl - plugin test (local) at #15,248, among the top 69% of ranked servers.
How many players are on [DEV] Chernobyl - plugin test (local) right now?
[DEV] Chernobyl - plugin test (local) is offline at the moment; the last sighting was 10 days 2 hours ago.
Connect
How do I join [DEV] Chernobyl - plugin test (local)?
Type client.connect 49.207.57.136:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.