test nigga
Offline 49.48.192.113:28015 checked 41d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,491
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on test nigga?
A procedural map, generated by the game, is what test nigga runs.
What are the rules and settings on test nigga?
test nigga says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on test nigga?
Too few of test nigga's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 45 days 18 hours.
Tags
What do the server tags on test nigga mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags test nigga publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include test nigga?
These Rust Leaderboard lists count test nigga among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is test nigga on?
Rust network protocol 2633 and build 163794 on Windows is what test nigga runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is test nigga online right now, and how steady has it been?
Player one, test nigga is offline as you read this, last spotted 41 days 21 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
Where in the world is test nigga hosted?
On region, test nigga publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 49.48.192.113:28015.
Population
Where does test nigga sit on the leaderboard?
Player hours over seven days put test nigga at #15,491, among the top – of ranked servers.
How many players are on test nigga right now?
No connection to test nigga: it is offline now, with the last check 41 days 21 hours ago.
How to join
How do I join test nigga?
Type client.connect 49.48.192.113:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.