Test
Offline 5.18.236.67:28015 checked 38d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,412
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Test?
A procedural map, generated by the game, is what Test runs.
What are the rules and settings on Test?
Test says nothing in its name about a gather rate. Nothing is published about a group cap. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Test?
Too few of Test's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 66 days 17 hours is how long the current world has been up.
Tag guide
What do the server tags on Test mean?
The server browser reads these tags from Test: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; v2556 (Protocol): Protocol 2556 is required; a different version cannot connect; cs104071 (Build): The game build is 104071; ptrak (Networking): The network layer is RakNet, Rust's standard one; $reu2 (Region code): The region is given as eu2; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Test?
These Rust Leaderboard lists count Test among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o are the filters that surface it on the server list.
Server details
Which Rust version is Test on?
Rust network protocol 2556 and build 104071 on Windows is what Test runs. Steam updates your game so it sits on the same protocol needed to join.
Is Test online right now, and how steady has it been?
No sign of Test right now, with 38 days 6 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 15 September 2026.
Where in the world is Test hosted?
No region is published by Test, though its region code is eu2. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 5.18.236.67:28015.
Population
Where does Test sit on the leaderboard?
Player hours for the week place Test at #14,412, in the top – of every ranked server.
How many players are on Test right now?
Right now Test is not online, and its last appearance was 38 days 6 hours ago.
Connect
How do I join Test?
In the Rust console (F1) enter client.connect 5.18.236.67:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.