Test server
Offline 5.253.144.83:28015 checked 11d ago
Stats
- Players
- 0/ 120
- 0% full
- Slots
- 120open
- 120 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,246
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Test server?
A procedural map, generated by the game, is what Test server runs.
What are the rules and settings on Test server?
The name of Test server carries no gather rate. Nothing is published about a group cap. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Anti-cheat is off: VAC is disabled.
Wipe schedule
What is the wipe schedule on Test server?
Test server has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 207 days 11 hours is how long the current world has been up.
Tag guide
What do the server tags on Test server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp120 (Max players): The server has 120 slots; v2345 (Protocol): Your game must run protocol 2345 to join; ptrak (Networking): The network layer is RakNet, Rust's standard one; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): Modded listing: settings or plugins change how it plays; hcee54154 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; stok (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are listed under Test server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Test server?
Test server appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded.
Server details
Which Rust version is Test server running?
Rust network protocol 2345 on Windows is the version Test server runs. Matching the protocol is what joining needs; Steam handles the update.
Is Test server online right now, and how steady has it been?
No sign of Test server right now, with 11 days 14 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 17 October 2026.
Where in the world is Test server hosted?
No region is published by Test server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 5.253.144.83:28015.
Player count
Where does Test server sit in the rankings?
Player hours over seven days put Test server at #15,246, among the top 70% of ranked servers.
How many players are on Test server right now?
Test server is offline at the moment; the last sighting was 11 days 14 hours ago.
Connect
How do I join Test server?
Type client.connect 5.253.144.83:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.