A Shockbyte Rust Server
Offline 5.39.17.19:28015 checked 19h ago
Stats
- Players
- 0/ 125
- 0% full
- Slots
- 125open
- 125 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 238
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 12d 6h
- since its last restart; the bar fills at a day
- Rank
- #15,262
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 22:06 UTC13d ago | 3 | – | running | 1 |
| Thu 1 Oct, 20:46 UTC FW28d ago | 5 | halved by day 14 | 15.1 days | 0 |
| Mon 28 Sep, 00:31 UTC31d ago | 4 | halved by day 1 | 3.8 days | 2 |
| Sun 27 Sep, 01:31 UTC32d ago | 4 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on A Shockbyte Rust Server?
The game generates a procedural map for A Shockbyte Rust Server: size 1,000, seed 1. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on A Shockbyte Rust Server?
A Shockbyte Rust Server says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 13 days 2 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
Its recent wipes drew an average of 4 players at peak. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 7.5.
Tags
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): It holds 125 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags A Shockbyte Rust Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
These Rust Leaderboard lists count A Shockbyte Rust Server among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
Server details
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167781 on Linux is the version A Shockbyte Rust Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is A Shockbyte Rust Server online right now, and how steady has it been?
A Shockbyte Rust Server is down this moment; the last signal came 19 hours ago. Going by the uptime it reports, the last restart was about 12 days 6 hours ago. Of the 168 hours in the last 7 full days it was up for 143, or 85%. The first record Rust Leaderboard has of it is 27 September 2026.
How well does A Shockbyte Rust Server perform?
Averaged over the last 48 hours, server fps was 235, with a low of 219. Buildings, deployables and all the rest of the world took the entity count as high as 4,401. It drew up to 4,218 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is A Shockbyte Rust Server hosted?
Nothing about a region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 5.39.17.19:28015 is its address.
Player count
Where does A Shockbyte Rust Server sit in the rankings?
Player hours for the week place A Shockbyte Rust Server at #15,262, in the top 69% of every ranked server.
How many players are on A Shockbyte Rust Server right now?
Right now A Shockbyte Rust Server is not online, and its last appearance was 19 hours ago. Its average over the past week is 0 players.
Getting in
How do I join A Shockbyte Rust Server?
In the Rust console (F1) enter client.connect 5.39.17.19:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.