A Shockbyte Rust Server
Offline 5.39.17.37:24678 checked 1d ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 238
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2d 3h
- since its last restart; the bar fills at a day
- Rank
- #15,290
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 3 days 21 hours is how long the current world has been up.
Tag guide
What do the server tags on A Shockbyte Rust Server mean?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
These Rust Leaderboard lists count A Shockbyte Rust Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
Which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte Rust Server runs. Steam updates your game so it sits on the same protocol needed to join.
Is A Shockbyte Rust Server online right now, and how steady has it been?
No sign of A Shockbyte Rust Server right now, with 40 hours since it was last seen. Going by the uptime it reports, the last restart was about 2 days 3 hours ago. It was up 67% of the time over the last 2 full days: 32 of 48 hours on. 26 October 2026 is when Rust Leaderboard first logged it.
How well does A Shockbyte Rust Server perform?
Averaged over the last 48 hours, server fps was 234, with a low of 222. At its peak the world carried 8,408 entities: buildings, deployables and the rest. Memory use peaked at 2,557 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is A Shockbyte Rust Server hosted?
On region, A Shockbyte Rust Server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 5.39.17.37:24678.
Population
Where does A Shockbyte Rust Server sit on the leaderboard?
Player hours for the week place A Shockbyte Rust Server at #15,290, in the top 69% of every ranked server.
How many players are on A Shockbyte Rust Server right now?
No connection to A Shockbyte Rust Server: it is offline now, with the last check 40 hours ago. Its average over the past week is 0 players.
Getting in
How do I join A Shockbyte Rust Server?
Type client.connect 5.39.17.37:24678 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.