A Shockbyte Rust Server
Online 5.39.17.7:23670 checked 7m ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 153
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4h 49m
- since its last restart; the bar fills at a day
- Rank
- #15,269
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 14:14 UTC6h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 500, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 6 hours is how long the current world has been up.
Tags
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags A Shockbyte Rust Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
A Shockbyte Rust Server appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours are the filters that surface it on the server list.
Server facts
Which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Matching the protocol is what joining needs; Steam handles the update.
Is A Shockbyte Rust Server online right now, and how steady has it been?
A Shockbyte Rust Server is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 4 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 24 September 2026.
How well does A Shockbyte Rust Server perform?
The 48-hour average is 154 server fps; the floor was 142. At its peak the world carried 48,875 entities: buildings, deployables and the rest. Memory use peaked at 2,884 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is A Shockbyte Rust Server hosted?
Nothing about a region is published by A Shockbyte Rust Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 5.39.17.7:23670.
The crowd
Where does A Shockbyte Rust Server sit in the rankings?
Player hours for the week place A Shockbyte Rust Server at #15,269, in the top 68% of every ranked server.
How many players are on A Shockbyte Rust Server right now?
0 players fill 1 slots on A Shockbyte Rust Server right now. A seven-day average of 0 players is the score here.
Connect
How do I join A Shockbyte Rust Server?
Type client.connect 5.39.17.7:23670 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.