SteForceOne Part2
Online 5.83.165.189:25000 checked 6m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 10
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2h 26m
- since its last restart; the bar fills at a day
- Rank
- #15,270
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on SteForceOne Part2?
Size 4,250 and seed 1855566903 define the game-generated procedural map on SteForceOne Part2. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on SteForceOne Part2?
No gather rate appears in the name of SteForceOne Part2. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on SteForceOne Part2?
The force wipe is the only wipe SteForceOne Part2 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 28 days 11 hours.
What happens on SteForceOne Part2 when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.
Tag guide
What do the server tags on SteForceOne Part2 mean?
The server browser reads these tags from SteForceOne Part2: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include SteForceOne Part2?
These Rust Leaderboard lists count SteForceOne Part2 among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is SteForceOne Part2 on?
Rust network protocol 2635 and build 168909 on Windows is what SteForceOne Part2 runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is SteForceOne Part2 online right now, and how steady has it been?
Player one, SteForceOne Part2 is online as you read this. The uptime figure puts the last restart at roughly 2 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 1 October 2026 is when Rust Leaderboard first logged it.
How well does SteForceOne Part2 perform?
Averaged over the last 48 hours, server fps was 10, with a low of 10. Buildings, deployables and all the rest of the world took the entity count as high as 100,957. It drew up to 3,098 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is SteForceOne Part2 hosted?
No region is published by SteForceOne Part2. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 5.83.165.189:25000.
Player count
Where does SteForceOne Part2 sit in the rankings?
Player hours for the week place SteForceOne Part2 at #15,270, in the top 69% of every ranked server.
How many players are on SteForceOne Part2 right now?
On SteForceOne Part2, 0 players are in and 50 slots are on the board. A seven-day average of 0 players is the score here.
How to join
How do I join SteForceOne Part2?
In the Rust console (F1) enter client.connect 5.83.165.189:25000. Launch Rust from this page instead and it opens the game through Steam and joins for you.
