Duckie
Online 5.83.165.79:11500 checked 13m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 10
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5d 15h
- since its last restart; the bar fills at a day
- Rank
- #7,432
- top 33%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 15:33 UTC6d ago | 1 | – | running | 0 |
| Tue 6 Oct, 14:33 UTC21d ago | 1 | halved by day 2 | 15 days | 0 |
| Thu 1 Oct, 17:53 UTC FW26d ago | 0 | – | 4.9 days | 0 |
| Wed 30 Sep, 10:14 UTC28d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Duckie?
The game generates a procedural map for Duckie: size 4,000, seed 919098518. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Duckie?
Duckie says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Duckie?
Duckie wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 6 days 20 hours.
What happens on Duckie when wipe day arrives?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd was at its highest. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 2.
Lists and filters
What do the server tags on Duckie mean?
The server browser reads these tags from Duckie: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Duckie?
These Rust Leaderboard lists count Duckie among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
Which Rust version is Duckie on?
The build behind Duckie: Rust network protocol 2635 and build 168909 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is Duckie up right now, and how steady is it?
Duckie is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 5 days 15 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Duckie perform?
The 48-hour average is 11 server fps; the floor was 10. Up to 93,880 entities were in play, buildings and deployables among them. Memory use peaked at 3,336 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Duckie hosted?
No region is published by Duckie. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 5.83.165.79:11500.
The crowd
Where does Duckie sit in the rankings?
Player hours over seven days put Duckie at #7,432, among the top 33% of ranked servers.
How many players are on Duckie right now?
0 players fill 50 slots on Duckie right now. 1 was the high point over seven days, with 0 players on average. In the last 48 hours, 12:00 UTC drew the highest average: 1 players.
How to join
How do I join Duckie?
In the Rust console (F1) enter client.connect 5.83.165.79:11500. Launch Rust from this page instead and it opens the game through Steam and joins for you.
