???
Online 51.161.8.143:28029 checked 11m ago
Stats
- Players
- 0/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3h 38m
- since its last restart; the bar fills at a day
- Rank
- #10,832
- top 49%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:28 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on ????
Size 3,750 and seed 2147483647 define the game-generated procedural map on ???. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on ????
No gather rate appears in the name of ???. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. Anti-cheat is off: VAC is disabled.
Wipe schedule
What is the wipe schedule on ????
Too few of ???'s wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 27 days 15 hours.
What happens on ??? when wipe day arrives?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 20 hours in.
Lists and filters
What do the server tags on ??? mean?
The server browser reads these tags from ???: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include ????
Best modded Rust servers are the Rust Leaderboard lists that include ???. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is ??? running?
Rust network protocol 2635 and build 168909 on Linux is the version ??? runs. Matching the protocol is what joining needs; Steam handles the update.
Is ??? up right now, and how steady is it?
??? is up, live and reachable this moment. The uptime figure puts the last restart at roughly 3 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does ??? perform?
The 48-hour average is 30 server fps; the floor was 27. Buildings, deployables and all the rest of the world took the entity count as high as 86,154. The top memory figure was 3,931 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is ??? hosted?
No region is published by ???. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 51.161.8.143:28029.
The crowd
Where does ??? sit on the leaderboard?
Player hours over seven days put ??? at #10,832, among the top 49% of ranked servers.
How many players are on ??? right now?
??? is running with 0 players on it right now. Seven days back: an average of 0 players, a peak of 1.
Connect
How do I join ????
Type client.connect 51.161.8.143:28029 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.