1UP
11645servers on
Hi-score
42938players now
2UP
91fresh wipes · 3h
Player select Out

4Netplayers tafemme

Offline 51.195.61.136:22800 checked 39d ago

moddedoxide

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,478
top 70%
Last wipe · new game
55d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

How it plays

Which map is loaded on 4Netplayers tafemme?

4Netplayers tafemme runs a procedural map of size 4,000 with seed 1234567890, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on 4Netplayers tafemme?

4Netplayers tafemme says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on 4Netplayers tafemme?

The record of 4Netplayers tafemme's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 55 days 4 hours.

Tag guide

What do the server tags on 4Netplayers tafemme mean?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags 4Netplayers tafemme publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include 4Netplayers tafemme?

Best modded Rust servers are the Rust Leaderboard lists that include 4Netplayers tafemme. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server facts

Which Rust version is 4Netplayers tafemme running?

Rust network protocol 2633 and build 164530 on Linux is the version 4Netplayers tafemme runs. Matching the protocol is what joining needs; Steam handles the update.

Is 4Netplayers tafemme online right now, and how steady has it been?

Player one, 4Netplayers tafemme is offline as you read this, last spotted 39 days 22 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 13 September 2026.

Where in the world is 4Netplayers tafemme hosted?

No region is published by 4Netplayers tafemme. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 51.195.61.136:22800.

Player count

Where does 4Netplayers tafemme sit on the leaderboard?

Player hours over seven days put 4Netplayers tafemme at #15,478, among the top 70% of ranked servers.

How many players are on 4Netplayers tafemme right now?

Right now 4Netplayers tafemme is not online, and its last appearance was 39 days 22 hours ago.

Getting in

How do I join 4Netplayers tafemme?

Type client.connect 51.195.61.136:22800 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.