4Netplayers Rust Server
Offline 51.195.61.139:22300 checked 14d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,150
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 03:33 UTC24d ago | 1 | – | running | 0 |
| Sun 20 Sep, 13:37 UTC39d ago | 4 | halved by day 1 | 14.6 days | 2 |
| Mon 14 Sep, 16:14 UTC45d ago | 4 | held half | 5.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on 4Netplayers Rust Server?
The game generates a procedural map for 4Netplayers Rust Server: size 1,800, seed 1234567890. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.
What are the rules and settings on 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. The game's default applies: groups of 8 players at most. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on 4Netplayers Rust Server?
There is no telling the next wipe on 4Netplayers Rust Server: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 24 days 17 hours.
What happens on 4Netplayers Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe topped out 5 hours in. The crowd kept above half its peak to the next wipe in 50% of recent wipes. Day 1 is when it dropped under half on the wipes that failed to hold.
Tag guide
What do the server tags on 4Netplayers Rust Server mean?
The server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include 4Netplayers Rust Server?
These Rust Leaderboard lists count 4Netplayers Rust Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is 4Netplayers Rust Server running?
The build behind 4Netplayers Rust Server: Rust network protocol 2634 and build 167398 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is 4Netplayers Rust Server online right now, and how steady has it been?
No sign of 4Netplayers Rust Server right now, with 14 days 12 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
Where in the world is 4Netplayers Rust Server hosted?
On region, 4Netplayers Rust Server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 51.195.61.139:22300.
Player count
Where does 4Netplayers Rust Server sit on the leaderboard?
Player hours for the week place 4Netplayers Rust Server at #15,150, in the top 70% of every ranked server.
How many players are on 4Netplayers Rust Server right now?
Right now 4Netplayers Rust Server is not online, and its last appearance was 14 days 12 hours ago.
Getting in
How do I join 4Netplayers Rust Server?
In the Rust console (F1) enter client.connect 51.195.61.139:22300. Launch Rust from this page instead and it opens the game through Steam and joins for you.