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11837servers on
Hi-score
92814players now
2UP
496fresh wipes · 3h
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4Netplayers Rust Server

Offline 51.195.61.139:22300 checked 14d ago

moddedoxide

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,150
top 70%
Last wipe · new game
24d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSun 20 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 03:33 UTC24d ago 1 – running 0
Sun 20 Sep, 13:37 UTC39d ago 4 halved by day 1 14.6 days 2
Mon 14 Sep, 16:14 UTC45d ago 4 held half 5.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
119 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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RustSpain.com | EU Main
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Quick answers

from the figures on this page

How it plays

Which map is loaded on 4Netplayers Rust Server?

The game generates a procedural map for 4Netplayers Rust Server: size 1,800, seed 1234567890. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.

What are the rules and settings on 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. The game's default applies: groups of 8 players at most. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on 4Netplayers Rust Server?

There is no telling the next wipe on 4Netplayers Rust Server: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 24 days 17 hours.

What happens on 4Netplayers Rust Server when wipe day arrives?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe topped out 5 hours in. The crowd kept above half its peak to the next wipe in 50% of recent wipes. Day 1 is when it dropped under half on the wipes that failed to hold.

Tag guide

What do the server tags on 4Netplayers Rust Server mean?

The server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include 4Netplayers Rust Server?

These Rust Leaderboard lists count 4Netplayers Rust Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Which Rust version is 4Netplayers Rust Server running?

The build behind 4Netplayers Rust Server: Rust network protocol 2634 and build 167398 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is 4Netplayers Rust Server online right now, and how steady has it been?

No sign of 4Netplayers Rust Server right now, with 14 days 12 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

Where in the world is 4Netplayers Rust Server hosted?

On region, 4Netplayers Rust Server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 51.195.61.139:22300.

Player count

Where does 4Netplayers Rust Server sit on the leaderboard?

Player hours for the week place 4Netplayers Rust Server at #15,150, in the top 70% of every ranked server.

How many players are on 4Netplayers Rust Server right now?

Right now 4Netplayers Rust Server is not online, and its last appearance was 14 days 12 hours ago.

Getting in

How do I join 4Netplayers Rust Server?

In the Rust console (F1) enter client.connect 51.195.61.139:22300. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.