PimpMyRust QA — native audit
Offline 51.254.174.133:21565 checked 23d ago
Stats
- Players
- 0/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,990
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on PimpMyRust QA — native audit?
PimpMyRust QA — native audit runs a procedural map of size 1,000 with seed 1, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on PimpMyRust QA — native audit?
No gather rate appears in the name of PimpMyRust QA — native audit. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on PimpMyRust QA — native audit?
PimpMyRust QA — native audit has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 23 days 17 hours.
Tag guide
What do the server tags on PimpMyRust QA — native audit mean?
gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags PimpMyRust QA — native audit publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include PimpMyRust QA — native audit?
PimpMyRust QA — native audit appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is PimpMyRust QA — native audit on?
Rust network protocol 2634 and build 166652 on Linux is what PimpMyRust QA — native audit runs. Matching the protocol is what joining needs; Steam handles the update.
Is PimpMyRust QA — native audit up right now, and how steady is it?
PimpMyRust QA — native audit is down this moment; the last signal came 23 days 16 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 6 October 2026.
Where in the world is PimpMyRust QA — native audit hosted?
On region, PimpMyRust QA — native audit publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 51.254.174.133:21565.
The crowd
Where does PimpMyRust QA — native audit sit in the rankings?
Player hours for the week place PimpMyRust QA — native audit at #15,990, in the top 71% of every ranked server.
How many players are on PimpMyRust QA — native audit right now?
No connection to PimpMyRust QA — native audit: it is offline now, with the last check 23 days 16 hours ago.
Connect
How do I join PimpMyRust QA — native audit?
Type client.connect 51.254.174.133:21565 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
