A Shockbyte x Discord Production Rust Server
Online 51.38.155.197:27890 checked 11m ago
Stats
- Players
- 0/ 125
- 0% full
- Slots
- 125open
- 125 max players
- 7-day avg
- 0
- 7-day average · peak 4
- FPS
- 174
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3h 36m
- since its last restart; the bar fills at a day
- Rank
- #5,474
- top 25%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 20:25 UTC5h ago | – | – | running | 0 |
| Tue 27 Oct, 15:22 UTC2d ago | 3 | halved by day 1 | 2.2 days | 0 |
| Sun 25 Oct, 16:29 UTC4d ago | 4 | – | 2 days | 0 |
| Thu 22 Oct, 18:45 UTC7d ago | 4 | halved by day 1 | 2.9 days | 0 |
| Tue 20 Oct, 21:15 UTC9d ago | 3 | – | 1.9 days | 0 |
| Sun 18 Oct, 18:36 UTC11d ago | 6 | halved by day 1 | 2.1 days | 0 |
| Tue 13 Oct, 20:26 UTC16d ago | 3 | halved by day 1 | 4.9 days | 0 |
| Sun 11 Oct, 19:15 UTC18d ago | 2 | halved by day 1 | 2 days | 0 |
| Thu 8 Oct, 22:49 UTC21d ago | 3 | halved by day 1 | 2.9 days | 0 |
| Thu 1 Oct, 15:33 UTC28d ago | 5 | halved by day 1 | 7.3 days | 0 |
| Wed 30 Sep, 15:14 UTC29d ago | 5 | – | 1 days | 0 |
| Sun 27 Sep, 18:53 UTC32d ago | 3 | halved by day 1 | 2.8 days | 0 |
| Thu 24 Sep, 20:00 UTC35d ago | 4 | halved by day 1 | 3 days | 0 |
| Wed 23 Sep, 04:52 UTC36d ago | 2 | – | 1.6 days | 0 |
| Sun 20 Sep, 16:38 UTC39d ago | 1 | halved by day 1 | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on A Shockbyte x Discord Production Rust Server?
Size 4,000 and seed 50000 define the game-generated procedural map on A Shockbyte x Discord Production Rust Server. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
No next wipe can be pinned down on A Shockbyte x Discord Production Rust Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 5 hours.
What happens on A Shockbyte x Discord Production Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 4 players. 19 hours after the latest wipe, the crowd was at its highest. 0% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 1.
Tag guide
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): Slot count: 125; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under A Shockbyte x Discord Production Rust Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include A Shockbyte x Discord Production Rust Server?
Best modded Rust servers are the Rust Leaderboard lists that include A Shockbyte x Discord Production Rust Server. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server facts
Which Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game so it sits on the same protocol needed to join.
Is A Shockbyte x Discord Production Rust Server up right now, and how steady is it?
Player one, A Shockbyte x Discord Production Rust Server is online as you read this. The uptime figure puts the last restart at roughly 3 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 17 September 2026.
How well does A Shockbyte x Discord Production Rust Server perform?
Averaged over the last 48 hours, server fps was 126, with a low of 100. Buildings, deployables and all the rest of the world took the entity count as high as 126,807. The top memory figure was 6,406 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is A Shockbyte x Discord Production Rust Server hosted?
On region, A Shockbyte x Discord Production Rust Server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 51.38.155.197:27890 is its address.
Population
Where does A Shockbyte x Discord Production Rust Server sit on the leaderboard?
Player hours for the week place A Shockbyte x Discord Production Rust Server at #5,474, in the top 25% of every ranked server.
How many players are on A Shockbyte x Discord Production Rust Server right now?
On A Shockbyte x Discord Production Rust Server, 0 players are in and 125 slots are on the board. Seven days back: an average of 0 players, a peak of 4. The busiest point in the last 48 hours was 10:00 UTC, averaging 2 players.
Connect
How do I join A Shockbyte x Discord Production Rust Server?
Type client.connect 51.38.155.197:27890 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.