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A Shockbyte x Discord Production Rust Server

Offline 51.38.155.209:22632 checked 1d ago

moddedoxide

Stats

Players
1/ 40
2% full
Slots
39open
40 max players
7-day avg
0
7-day average · peak 4
FPS
144
server frames a second, the latest hour; the bar fills at 60
Uptime
21h 27m
since its last restart; the bar fills at a day
Rank
#7,858
top 35%
Last wipe · new game
3d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
00.511.5206:0008:0009:0011:0012:0014:00

Hourly average and peak, UTC.

Server performance

05010015020006:0008:0009:0011:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct20 Oct23 Oct27 Oct30 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.4 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Mon 26 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:02 UTC3d ago 4 – running 1
Wed 14 Oct, 13:11 UTC15d ago 2 halved by day 5 12.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
12 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
34 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
46 / 200

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on A Shockbyte x Discord Production Rust Server?

The game generates a procedural map for A Shockbyte x Discord Production Rust Server: size 5,000, seed 50000. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC is off, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The record of A Shockbyte x Discord Production Rust Server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 3 days 6 hours.

What happens on A Shockbyte x Discord Production Rust Server when wipe day arrives?

At their busiest, its recent wipes averaged 3 players. On the latest wipe, 18 hours in, the crowd hit its peak. 0% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 5.

Lists and filters

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Leaderboard lists count A Shockbyte x Discord Production Rust Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is A Shockbyte x Discord Production Rust Server up right now, and how steady is it?

No sign of A Shockbyte x Discord Production Rust Server right now, with 38 hours since it was last seen. About 21 hours ago is when it last restarted, judged by the uptime it reports. It was up 80% of the time over the last 7 full days: 135 of 168 hours on. Rust Leaderboard logged it for the first time on 13 October 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

The 48-hour average is 144 server fps; the floor was 144. Up to 130,164 entities were in play, buildings and deployables among them. Memory use peaked at 3,016 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is A Shockbyte x Discord Production Rust Server hosted?

Nothing about a region is published by A Shockbyte x Discord Production Rust Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 51.38.155.209:22632.

Player count

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Player hours for the week place A Shockbyte x Discord Production Rust Server at #7,858, in the top 35% of every ranked server.

How many players are on A Shockbyte x Discord Production Rust Server right now?

No connection to A Shockbyte x Discord Production Rust Server: it is offline now, with the last check 38 hours ago. 4 was the high point over seven days, with 0 players on average. In the last 48 hours, 13:00 UTC drew the highest average: 2 players.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

In the Rust console (F1) enter client.connect 51.38.155.209:22632. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players Slot count: 40.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.