blahblahblah
Online 51.38.155.251:28951 checked 10m ago
Stats
- Players
- 0/ 75
- 0% full
- Slots
- 75open
- 75 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 240
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 14h 08m
- since its last restart; the bar fills at a day
- Rank
- #6,602
- top 30%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:36 UTC4d ago | 2 | – | running | 1 |
| Sat 24 Oct, 12:32 UTC5d ago | 2 | – | 1.2 days | 1 |
| Thu 22 Oct, 15:35 UTC7d ago | 4 | – | 1.9 days | 0 |
| Wed 21 Oct, 12:59 UTC8d ago | 4 | – | 1.1 days | 0 |
| Tue 20 Oct, 21:56 UTC9d ago | 4 | – | 0.6 days | 0 |
| Sun 18 Oct, 11:39 UTC11d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on blahblahblah?
blahblahblah runs a procedural map of size 1,000 with seed 50000, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Custom Map.
What are the rules and settings on blahblahblah?
blahblahblah says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on blahblahblah?
blahblahblah wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 5 days 11 hours.
What happens on blahblahblah when wipe day arrives?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe topped out 3 hours in. Half the peak or more lasted until the next wipe in 100% of recent wipes.
Tags
What do the server tags on blahblahblah mean?
gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): It holds 75 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags blahblahblah publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include blahblahblah?
Best modded Rust servers are the Rust Leaderboard lists that include blahblahblah. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server facts
Which Rust version is blahblahblah running?
Rust network protocol 2635 and build 168909 on Linux is the version blahblahblah runs. Matching the protocol is what joining needs; Steam handles the update.
Is blahblahblah up right now, and how steady is it?
blahblahblah is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 14 hours ago. The last 7 full days saw it online for 115 of 168 hours, 68% of the time. The first record Rust Leaderboard has of it is 17 October 2026.
How well does blahblahblah perform?
239 server fps on average across the last 48 hours, never dropping below 227. Up to 6,046 entities were in play, buildings and deployables among them. Memory use peaked at 2,547 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is blahblahblah hosted?
On region, blahblahblah publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 51.38.155.251:28951 is its address.
Population
Where does blahblahblah sit on the leaderboard?
Player hours for the week place blahblahblah at #6,602, in the top 30% of every ranked server.
How many players are on blahblahblah right now?
On blahblahblah, 0 players are in and 75 slots are on the board. 2 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 12:00 UTC, with an average of 1 players.
How to join
How do I join blahblahblah?
Type client.connect 51.38.155.251:28951 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.