Test
Offline 51.75.75.76:28015 checked 13d ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,085
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Test?
Test runs a procedural map of size 1,500 with seed 1337, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Test?
No gather rate appears in the name of Test. No group limit is published. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Test?
Too few of Test's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 45 days 6 hours is how long the current world has been up.
Tags
What do the server tags on Test mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; v2574 (Protocol): Protocol 2574 is required; a different version cannot connect; cs111282 (Build): Build: 111282; ptrak (Networking): It uses RakNet, the default network layer of the game; $reu1 (Region code): eu1 is the region code for this server; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Test. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Test?
Test appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o.
About the server
Which Rust version is Test running?
Rust network protocol 2574 and build 111282 on Windows is what Test runs. Steam updates your game so it sits on the same protocol needed to join.
Is Test online right now, and how steady has it been?
No sign of Test right now, with 13 days 10 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Test hosted?
There is no region published by Test; the region code it gives is eu1. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 51.75.75.76:28015.
Population
Where does Test sit in the rankings?
Player hours over seven days put Test at #15,085, among the top 70% of ranked servers.
How many players are on Test right now?
No connection to Test: it is offline now, with the last check 13 days 10 hours ago.
Getting in
How do I join Test?
Type client.connect 51.75.75.76:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.