4Netplayers Rust Server
Online 51.77.128.152:21500 checked 11m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3h 42m
- since its last restart; the bar fills at a day
- Rank
- #15,318
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on 4Netplayers Rust Server?
The game generates a procedural map for 4Netplayers Rust Server: size 4,000, seed 1234567890. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on 4Netplayers Rust Server?
The name of 4Netplayers Rust Server carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on 4Netplayers Rust Server?
4Netplayers Rust Server has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 37 hours is how long the current world has been up.
Tags
What do the server tags on 4Netplayers Rust Server mean?
gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags 4Netplayers Rust Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include 4Netplayers Rust Server?
Best modded Rust servers are the Rust Leaderboard lists that include 4Netplayers Rust Server. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days are the filters that surface it on the server list.
About the server
Which Rust version is 4Netplayers Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is the version 4Netplayers Rust Server runs. Matching the protocol is what joining needs; Steam handles the update.
Is 4Netplayers Rust Server up right now, and how steady is it?
Right now the lights are on at 4Netplayers Rust Server. The uptime figure puts the last restart at roughly 3 hours ago. Player one, here is the score for the last 1 full day: 23 of 24 hours on, or 96% uptime. The first record Rust Leaderboard has of it is 27 October 2026.
How well does 4Netplayers Rust Server perform?
The 48-hour average is 29 server fps; the floor was 8. Up to 89,914 entities were in play, buildings and deployables among them. Memory use peaked at 2,853 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is 4Netplayers Rust Server hosted?
Nothing about a region is published by 4Netplayers Rust Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 51.77.128.152:21500.
Population
Where does 4Netplayers Rust Server sit on the leaderboard?
Player hours over seven days put 4Netplayers Rust Server at #15,318, among the top 69% of ranked servers.
How many players are on 4Netplayers Rust Server right now?
0 players fill 10 slots on 4Netplayers Rust Server right now. A seven-day average of 0 players is the score here.
Getting in
How do I join 4Netplayers Rust Server?
Type client.connect 51.77.128.152:21500 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.