Mark Test Server
Online 51.79.214.149:27829 checked 9m ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 222
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 7h 48m
- since its last restart; the bar fills at a day
- Rank
- #11,043
- top 50%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Mark Test Server?
The game generates a procedural map for Mark Test Server: size 3,000, seed 50000. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Mark Test Server?
No gather rate appears in the name of Mark Test Server. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Mark Test Server?
Too few of Mark Test Server's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 13 days 13 hours.
Tags
What do the server tags on Mark Test Server mean?
gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Mark Test Server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Mark Test Server?
Mark Test Server appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
Server facts
Which Rust version is Mark Test Server running?
The build behind Mark Test Server: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is Mark Test Server online right now, and how steady has it been?
Player one, Mark Test Server is online as you read this. About 7 hours ago is when it last restarted, judged by the uptime it reports. Rust Leaderboard logged it for the first time on 28 October 2026.
How well does Mark Test Server perform?
232 server fps on average across the last 48 hours, never dropping below 222. Buildings, deployables and all the rest of the world took the entity count as high as 49,111. The top memory figure was 3,458 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Mark Test Server hosted?
No region is published by Mark Test Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 51.79.214.149:27829.
The crowd
Where does Mark Test Server sit in the rankings?
Player hours for the week place Mark Test Server at #11,043, in the top 50% of every ranked server.
How many players are on Mark Test Server right now?
On Mark Test Server, 0 players are in and 1 slots are on the board. Seven days back: an average of 0 players, a peak of 1. In the last 48 hours, 02:00 UTC drew the highest average: 1 players.
Connect
How do I join Mark Test Server?
In the Rust console (F1) enter client.connect 51.79.214.149:27829. Launch Rust from this page instead and it opens the game through Steam and joins for you.