Blazingcoder2's House of Rust
Online 51.79.46.206:20000 checked 9m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 225
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 19h 53m
- since its last restart; the bar fills at a day
- Rank
- #15,335
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:51 UTC19d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Blazingcoder2's House of Rust?
Size 3,500 and seed 471471404 define the game-generated procedural map on Blazingcoder2's House of Rust. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Blazingcoder2's House of Rust?
No gather rate appears in the name of Blazingcoder2's House of Rust. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Blazingcoder2's House of Rust?
The record of Blazingcoder2's House of Rust's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 19 days 20 hours.
What happens on Blazingcoder2's House of Rust when wipe day arrives?
Its recent wipes drew an average of 3 players at peak. On the latest wipe, 15 hours in, the crowd hit its peak.
Tag guide
What do the server tags on Blazingcoder2's House of Rust mean?
The server browser reads these tags from Blazingcoder2's House of Rust: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Blazingcoder2's House of Rust?
These Rust Leaderboard lists count Blazingcoder2's House of Rust among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is Blazingcoder2's House of Rust running?
Rust network protocol 2635 and build 168909 on Linux is what Blazingcoder2's House of Rust runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Blazingcoder2's House of Rust online right now, and how steady has it been?
Player one, Blazingcoder2's House of Rust is online as you read this. About 19 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 9 October 2026.
How well does Blazingcoder2's House of Rust perform?
The 48-hour average is 209 server fps; the floor was 121. At its peak the world carried 65,385 entities: buildings, deployables and the rest. The top memory figure was 3,785 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Blazingcoder2's House of Rust hosted?
Nothing about a region is published by Blazingcoder2's House of Rust. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 51.79.46.206:20000.
The crowd
Where does Blazingcoder2's House of Rust sit on the leaderboard?
Player hours over seven days put Blazingcoder2's House of Rust at #15,335, among the top 69% of ranked servers.
How many players are on Blazingcoder2's House of Rust right now?
0 players fill 40 slots on Blazingcoder2's House of Rust right now. Its average over the past week is 0 players.
Connect
How do I join Blazingcoder2's House of Rust?
Type client.connect 51.79.46.206:20000 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.