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84577players now
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A Shockbyte Rust Server

Online 51.81.176.105:27008 checked 13m ago

moddedoxide

Stats

Players
0/ 1
0% full
Slots
1open
1 max players
7-day avg
0
7-day average · peak –
FPS
240
server frames a second, the latest hour; the bar fills at 60
Uptime
7h 11m
since its last restart; the bar fills at a day
Rank
#15,268
top 68%
Last wipe · new game
25d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:03 UTC25d ago 1 – running 2
Wed 30 Sep, 13:36 UTC29d ago 2 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
98 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
34 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
96 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
334 / 350

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on A Shockbyte Rust Server?

The game generates a procedural map for A Shockbyte Rust Server: size 3,000, seed 50000. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

A Shockbyte Rust Server has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 25 days 8 hours is how long the current world has been up.

What happens on A Shockbyte Rust Server when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe topped out 1 hours in. The crowd kept above half its peak to the next wipe in 100% of recent wipes.

Tag guide

What do the server tags on A Shockbyte Rust Server mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under A Shockbyte Rust Server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

These Rust Leaderboard lists count A Shockbyte Rust Server among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Which Rust version is A Shockbyte Rust Server on?

The build behind A Shockbyte Rust Server: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is A Shockbyte Rust Server up right now, and how steady is it?

A Shockbyte Rust Server is up, live and reachable this moment. About 7 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 101 of 168 hours, 60% of the time. Rust Leaderboard logged it for the first time on 30 September 2026.

How well does A Shockbyte Rust Server perform?

235 server fps on average across the last 48 hours, never dropping below 116. At its peak the world carried 49,590 entities: buildings, deployables and the rest. The top memory figure was 3,433 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is A Shockbyte Rust Server hosted?

On region, A Shockbyte Rust Server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 51.81.176.105:27008.

The crowd

Where does A Shockbyte Rust Server sit in the rankings?

Player hours for the week place A Shockbyte Rust Server at #15,268, in the top 68% of every ranked server.

How many players are on A Shockbyte Rust Server right now?

0 players fill 1 slots on A Shockbyte Rust Server right now. A seven-day average of 0 players is the score here.

Getting in

How do I join A Shockbyte Rust Server?

Type client.connect 51.81.176.105:27008 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players It holds 1 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.