A Shockbyte Rust Server
Online 51.81.176.114:24435 checked 8m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 239
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 19h 00m
- since its last restart; the bar fills at a day
- Rank
- #15,269
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 03:55 UTC7d ago | 1 | – | running | 0 |
| Wed 14 Oct, 23:55 UTC14d ago | 0 | – | 7.2 days | 0 |
| Wed 23 Sep, 17:05 UTC36d ago | 1 | halved by day 1 | 21.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on A Shockbyte Rust Server?
The game generates a procedural map for A Shockbyte Rust Server: size 3,000, seed 50000. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 7 days 15 hours is how long the current world has been up.
What happens on A Shockbyte Rust Server when wipe day arrives?
The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.
Tag guide
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags A Shockbyte Rust Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
A Shockbyte Rust Server appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte Rust Server runs. Steam updates your game so it sits on the same protocol needed to join.
Is A Shockbyte Rust Server up right now, and how steady is it?
A Shockbyte Rust Server is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 19 hours ago. The last 7 full days saw it online for 163 of 168 hours, 97% of the time. 23 September 2026 is when Rust Leaderboard first logged it.
How well does A Shockbyte Rust Server perform?
221 server fps on average across the last 48 hours, never dropping below 4. At its peak the world carried 48,994 entities: buildings, deployables and the rest. Memory use peaked at 3,973 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is A Shockbyte Rust Server hosted?
Nothing about a region is published by A Shockbyte Rust Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 51.81.176.114:24435.
Population
Where does A Shockbyte Rust Server sit on the leaderboard?
Player hours for the week place A Shockbyte Rust Server at #15,269, in the top 68% of every ranked server.
How many players are on A Shockbyte Rust Server right now?
0 players fill 40 slots on A Shockbyte Rust Server right now. A seven-day average of 0 players is the score here.
Connect
How do I join A Shockbyte Rust Server?
In the Rust console (F1) enter client.connect 51.81.176.114:24435. Launch Rust from this page instead and it opens the game through Steam and joins for you.