Coog's Hunger Games
Online 51.81.179.115:27457 checked 9m ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 109
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 52m
- since its last restart; the bar fills at a day
- Rank
- #9,238
- top 41%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:12 UTC5d ago | 1 | – | running | 0 |
| Thu 15 Oct, 01:19 UTC14d ago | 1 | halved by day 3 | 9.7 days | 0 |
| Tue 13 Oct, 03:18 UTC16d ago | 1 | – | 1.9 days | 0 |
| Mon 12 Oct, 15:53 UTC17d ago | 1 | – | 0.5 days | 0 |
| Sun 11 Oct, 15:26 UTC18d ago | 1 | – | 1 days | 0 |
| Fri 9 Oct, 13:58 UTC20d ago | 1 | held half | 2.1 days | 1 |
| Fri 9 Oct, 00:24 UTC20d ago | 1 | – | 0.6 days | 0 |
| Thu 8 Oct, 00:01 UTC21d ago | 1 | – | 1 days | 0 |
| Wed 7 Oct, 02:41 UTC22d ago | 1 | – | 0.9 days | 0 |
| Sat 3 Oct, 19:12 UTC26d ago | 1 | halved by day 2 | 3.3 days | 0 |
| Fri 2 Oct, 00:04 UTC27d ago | 1 | – | 1.8 days | 0 |
| Tue 29 Sep, 23:27 UTC29d ago | 1 | held half | 2 days | 1 |
| Tue 29 Sep, 04:43 UTC30d ago | 1 | – | 0.8 days | 1 |
| Sat 26 Sep, 05:48 UTC33d ago | 1 | held half | 3 days | 0 |
| Mon 21 Sep, 18:21 UTC38d ago | 1 | halved by day 3 | 4.5 days | 1 |
| Sun 20 Sep, 19:19 UTC39d ago | 2+1 queue | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Coog's Hunger Games?
Coog's Hunger Games runs a procedural map of size 4,000 with seed 6969, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Coog's Hunger Games?
The name of Coog's Hunger Games carries no gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Coog's Hunger Games?
There is no telling the next wipe on Coog's Hunger Games: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 5 days 1 hours is how long the current world has been up.
What happens on Coog's Hunger Games when wipe day arrives?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours in. 50% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 3.
Tag guide
What do the server tags on Coog's Hunger Games mean?
The server browser reads these tags from Coog's Hunger Games: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Coog's Hunger Games?
These Rust Leaderboard lists count Coog's Hunger Games among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
Which Rust version is Coog's Hunger Games running?
Rust network protocol 2635 and build 168909 on Linux is what Coog's Hunger Games runs. Steam updates your game so it sits on the same protocol needed to join.
Is Coog's Hunger Games up right now, and how steady is it?
Player one, Coog's Hunger Games is online as you read this. Going by the uptime it reports, the last restart was about 52 minutes ago. It was up 65% of the time over the last 7 full days: 110 of 168 hours on. 20 September 2026 is when Rust Leaderboard first logged it.
How well does Coog's Hunger Games perform?
165 server fps on average across the last 48 hours, never dropping below 109. Up to 90,909 entities were in play, buildings and deployables among them. Memory use peaked at 3,785 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Coog's Hunger Games hosted?
No region is published by Coog's Hunger Games. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 51.81.179.115:27457 is its address.
Player count
Where does Coog's Hunger Games sit in the rankings?
Player hours over seven days put Coog's Hunger Games at #9,238, among the top 41% of ranked servers.
How many players are on Coog's Hunger Games right now?
The live score is 0 players on Coog's Hunger Games, out of 1 slots. 1 was the high point over seven days, with 0 players on average.
How to join
How do I join Coog's Hunger Games?
In the Rust console (F1) enter client.connect 51.81.179.115:27457. Launch Rust from this page instead and it opens the game through Steam and joins for you.