1UP
11718servers on
Hi-score
47661players now
2UP
101fresh wipes · 3h
Player select Ready

PUBLIC

Online 51.81.48.22:28044 checked 7m ago

modded

Stats

Players
6/ 100
6% full
Slots
94open
100 max players
7-day avg
1
7-day average · peak 22
FPS
146
server frames a second, the latest hour; the bar fills at 60
Uptime
23m
since its last restart; the bar fills at a day
Rank
#3,744
top 17%
Last wipe · new game
1h ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeakWipe
01020304001:0009:0018:0002:0011:0023:00Wiped Wed 28 Oct, 16:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020001:0009:0018:0002:0011:0023:00Wiped Wed 28 Oct, 16:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
20
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctThu 15 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:39 UTC1h ago – – running 12
Wed 28 Oct, 16:09 UTC8h ago – – – 0
Thu 22 Oct, 03:24 UTC6d ago 20 halved by day 1 6.5 days 2
Wed 21 Oct, 18:57 UTC7d ago 23 – 0.4 days 0
Thu 15 Oct, 01:48 UTC13d ago 18 halved by day 1 6.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
4 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
38 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on PUBLIC?

The game generates a procedural map for PUBLIC: size 5,000, seed 1228719711. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.

What are the rules and settings on PUBLIC?

The name of PUBLIC carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on PUBLIC?

No next wipe can be pinned down on PUBLIC, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 1 hours is how long the current world has been up.

What happens on PUBLIC when wipe day arrives?

Its recent wipes drew an average of 20 players at peak. The crowd on the latest wipe topped out 11 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.

Tag guide

What do the server tags on PUBLIC mean?

The server browser reads these tags from PUBLIC: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): This is Modded: the game is changed by plugins or settings. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include PUBLIC?

Best modded Rust servers are the Rust Leaderboard lists that include PUBLIC. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

Which Rust version is PUBLIC running?

Rust network protocol 2635 and build 168909 on Linux is the version PUBLIC runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is PUBLIC online right now, and how steady has it been?

Player one, PUBLIC is online as you read this. The uptime figure puts the last restart at roughly 23 minutes ago. Of the 168 hours in the last 7 full days it was up for 144, or 86%. The first record Rust Leaderboard has of it is 14 October 2026.

How well does PUBLIC perform?

Averaged over the last 48 hours, server fps was 129, with a low of 68. Up to 1,058,128 entities were in play, buildings and deployables among them. The top memory figure was 5,868 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is PUBLIC hosted?

No region is published by PUBLIC. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 51.81.48.22:28044 is its address.

The crowd

Where does PUBLIC sit in the rankings?

Player hours over seven days put PUBLIC at #3,744, among the top 17% of ranked servers.

How many players are on PUBLIC right now?

6 players fill 100 slots on PUBLIC right now. 22 was the high point over seven days, with 1 players on average. The busiest point in the last 48 hours was 23:00 UTC, averaging 22 players.

Connect

How do I join PUBLIC?

In the Rust console (F1) enter client.connect 51.81.48.22:28044. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.