BananenMauls TestServer 4Netplayers
Offline 51.83.238.30:22300 checked 29d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,773
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:05 UTC29d ago | 1 | – | running | 1 |
| Sat 26 Sep, 19:31 UTC33d ago | 1 | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on BananenMauls TestServer 4Netplayers?
Size 1,000 and seed 1234567890 define the game-generated procedural map on BananenMauls TestServer 4Netplayers. Look at it on RustMaps from this page: identical size and seed give an identical map. Its name for the map: Custom Map.
What are the rules and settings on BananenMauls TestServer 4Netplayers?
No gather rate appears in the name of BananenMauls TestServer 4Netplayers. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on BananenMauls TestServer 4Netplayers?
The record of BananenMauls TestServer 4Netplayers's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 29 days 6 hours.
What happens on BananenMauls TestServer 4Netplayers when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. 0 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on BananenMauls TestServer 4Netplayers mean?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs165217 (Build): Build: 165217; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags BananenMauls TestServer 4Netplayers publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include BananenMauls TestServer 4Netplayers?
These Rust Leaderboard lists count BananenMauls TestServer 4Netplayers among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is BananenMauls TestServer 4Netplayers running?
Rust network protocol 2633 and build 165217 on Linux is what BananenMauls TestServer 4Netplayers runs. Steam updates your game so it sits on the same protocol needed to join.
Is BananenMauls TestServer 4Netplayers online right now, and how steady has it been?
No sign of BananenMauls TestServer 4Netplayers right now, with 29 days 4 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 18 September 2026.
Where in the world is BananenMauls TestServer 4Netplayers hosted?
Nothing about a region is published by BananenMauls TestServer 4Netplayers. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 51.83.238.30:22300.
Player count
Where does BananenMauls TestServer 4Netplayers sit on the leaderboard?
Player hours for the week place BananenMauls TestServer 4Netplayers at #16,773, in the top 70% of every ranked server.
How many players are on BananenMauls TestServer 4Netplayers right now?
No connection to BananenMauls TestServer 4Netplayers: it is offline now, with the last check 29 days 4 hours ago.
Getting in
How do I join BananenMauls TestServer 4Netplayers?
In the Rust console (F1) enter client.connect 51.83.238.30:22300. Launch Rust from this page instead and it opens the game through Steam and joins for you.
