Dev-The Walking Life
Offline 51.91.234.88:21650 checked 2d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,269
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 16:12 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Dev-The Walking Life?
Dev-The Walking Life runs a procedural map of size 6,000 with seed 395335856, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Dev-The Walking Life?
No gather rate appears in the name of Dev-The Walking Life. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Dev-The Walking Life?
Too few of Dev-The Walking Life's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 22 days 3 hours.
What happens on Dev-The Walking Life when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on Dev-The Walking Life mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Dev-The Walking Life publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Dev-The Walking Life?
Dev-The Walking Life appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is Dev-The Walking Life on?
Rust network protocol 2634 and build 168909 on Linux is what Dev-The Walking Life runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Dev-The Walking Life online right now, and how steady has it been?
Dev-The Walking Life is down this moment; the last signal came 2 days 16 hours ago. The last 7 full days saw it online for 124 of 168 hours, 74% of the time. The first record Rust Leaderboard has of it is 2 October 2026.
Where in the world is Dev-The Walking Life hosted?
No region is published by Dev-The Walking Life. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 51.91.234.88:21650.
Population
Where does Dev-The Walking Life sit on the leaderboard?
Player hours for the week place Dev-The Walking Life at #15,269, in the top 68% of every ranked server.
How many players are on Dev-The Walking Life right now?
Right now Dev-The Walking Life is not online, and its last appearance was 2 days 16 hours ago. A seven-day average of 0 players is the score here.
Connect
How do I join Dev-The Walking Life?
In the Rust console (F1) enter client.connect 51.91.234.88:21650. Launch Rust from this page instead and it opens the game through Steam and joins for you.