Hole20x (dev)
Offline 51.91.242.62:28045 checked 18d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,859
- top 72%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the rules and settings on Hole20x (dev)?
The name of Hole20x (dev) carries no gather rate. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Hole20x (dev)?
Hole20x (dev) has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 19 days 10 hours.
Lists and filters
What do the server tags on Hole20x (dev) mean?
The server browser reads these tags from Hole20x (dev): gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Hole20x (dev)?
Best modded Rust servers are the Rust Leaderboard lists that include Hole20x (dev). You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is Hole20x (dev) running?
Rust network protocol 2634 and build 167398 on Linux is the version Hole20x (dev) runs. Steam updates your game so it sits on the same protocol needed to join.
Is Hole20x (dev) online right now, and how steady has it been?
No sign of Hole20x (dev) right now, with 18 days 1 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 11 October 2026.
Where in the world is Hole20x (dev) hosted?
Nothing about a region is published by Hole20x (dev). A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 51.91.242.62:28045.
Population
Where does Hole20x (dev) sit on the leaderboard?
Player hours for the week place Hole20x (dev) at #15,859, in the top 72% of every ranked server.
How many players are on Hole20x (dev) right now?
No connection to Hole20x (dev): it is offline now, with the last check 18 days 1 hours ago.
How to join
How do I join Hole20x (dev)?
Type client.connect 51.91.242.62:28045 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.