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Hi-score
83167players now
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280fresh wipes · 3h
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Oxide Dev

Online 51.91.242.62:28115 checked 12m ago

moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,335
top 69%
Last wipe · new game
17d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.4 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:44 UTC17d ago 1 – running 0
Sun 11 Oct, 22:33 UTC17d ago 1 – 0.3 days 0
Sun 11 Oct, 11:59 UTC18d ago 1 – 0.4 days 0
Sun 11 Oct, 05:47 UTC18d ago 1 – 0.3 days 0
Fri 2 Oct, 07:35 UTC27d ago 1 halved by day 4 8.9 days 0
Mon 28 Sep, 07:06 UTC31d ago 1 halved by day 3 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
174 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
143 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
62 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
241 / 700

Quick answers

from the figures on this page

How it plays

What are the rules and settings on Oxide Dev?

No gather rate appears in the name of Oxide Dev. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Oxide Dev?

No next wipe can be pinned down on Oxide Dev, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 17 days 9 hours is how long the current world has been up.

What happens on Oxide Dev when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 2 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. Day 3.5 is when it dropped under half on the wipes that failed to hold.

Tag guide

What do the server tags on Oxide Dev mean?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167398 (Build): Build: 167398; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags Oxide Dev publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Oxide Dev?

Best modded Rust servers are the Rust Leaderboard lists that include Oxide Dev. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Which Rust version is Oxide Dev running?

Rust network protocol 2634 and build 167398 on Linux is the version Oxide Dev runs. Matching the protocol is what joining needs; Steam handles the update.

Is Oxide Dev up right now, and how steady is it?

Right now the lights are on at Oxide Dev. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 16 September 2026 is when Rust Leaderboard first logged it.

Where in the world is Oxide Dev hosted?

Nothing about a region is published by Oxide Dev. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 51.91.242.62:28115.

Player count

Where does Oxide Dev sit on the leaderboard?

Player hours for the week place Oxide Dev at #15,335, in the top 69% of every ranked server.

How many players are on Oxide Dev right now?

0 players fill 50 slots on Oxide Dev right now. Its average over the past week is 0 players.

Connect

How do I join Oxide Dev?

In the Rust console (F1) enter client.connect 51.91.242.62:28115. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167398
Build Build: 167398.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.