Zed_Skipper
Offline 54.247.8.117:28015 checked 40d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,413
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Zed_Skipper?
Zed_Skipper runs on a map the game generates procedurally.
What are the rules and settings on Zed_Skipper?
Zed_Skipper says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Zed_Skipper?
Too few of Zed_Skipper's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 40 days 4 hours is how long the current world has been up.
Tags
What do the server tags on Zed_Skipper mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to join; cs163407 (Build): The game build is 163407; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): Carbon is the plugin framework in use are the tags Zed_Skipper publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Zed_Skipper?
These Rust Leaderboard lists count Zed_Skipper among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server details
Which Rust version is Zed_Skipper on?
Rust network protocol 2633 and build 163407 on Windows is what Zed_Skipper runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Zed_Skipper online right now, and how steady has it been?
No sign of Zed_Skipper right now, with 40 days 3 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 19 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Zed_Skipper hosted?
No region is published by Zed_Skipper. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 54.247.8.117:28015.
Population
Where does Zed_Skipper sit in the rankings?
Player hours for the week place Zed_Skipper at #15,413, in the top – of every ranked server.
How many players are on Zed_Skipper right now?
Right now Zed_Skipper is not online, and its last appearance was 40 days 3 hours ago.
Connect
How do I join Zed_Skipper?
Type client.connect 54.247.8.117:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.