4Netplayers Rust Server
Online 54.37.245.171:22000 checked 11m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 3
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 3h
- since its last restart; the bar fills at a day
- Rank
- #6,094
- top 27%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on 4Netplayers Rust Server?
The game generates a procedural map for 4Netplayers Rust Server: size 4,000, seed 1234567890. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on 4Netplayers Rust Server?
Wipes on 4Netplayers Rust Server come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. The world it runs now dates from 26 days 17 hours.
What happens on 4Netplayers Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 3 players. 24 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on 4Netplayers Rust Server mean?
The server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include 4Netplayers Rust Server?
These Rust Leaderboard lists count 4Netplayers Rust Server among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is 4Netplayers Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the version 4Netplayers Rust Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is 4Netplayers Rust Server up right now, and how steady is it?
Right now the lights are on at 4Netplayers Rust Server. Going by the uptime it reports, the last restart was about 27 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does 4Netplayers Rust Server perform?
The 48-hour average is 30 server fps; the floor was 29. Up to 91,436 entities were in play, buildings and deployables among them. The top memory figure was 2,891 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is 4Netplayers Rust Server hosted?
Nothing about a region is published by 4Netplayers Rust Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 54.37.245.171:22000.
The crowd
Where does 4Netplayers Rust Server sit on the leaderboard?
Player hours over seven days put 4Netplayers Rust Server at #6,094, among the top 27% of ranked servers.
How many players are on 4Netplayers Rust Server right now?
0 players fill 10 slots on 4Netplayers Rust Server right now. Its average over the past week is 0 players, peaking at 3. Peak activity over the last 48 hours came at 18:00 UTC, with an average of 0 players.
Getting in
How do I join 4Netplayers Rust Server?
In the Rust console (F1) enter client.connect 54.37.245.171:22000. Launch Rust from this page instead and it opens the game through Steam and joins for you.