1UP
11736servers on
Hi-score
70701players now
2UP
133fresh wipes · 3h
Player select Ready

4Netplayers Rust Server

Online 54.37.245.171:22000 checked 11m ago

moddedoxide

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak 3
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 3h
since its last restart; the bar fills at a day
Rank
#6,094
top 27%
Last wipe · new game
26d ago
no schedule published
Next wipe · continue?
8d 6h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

01020304013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

8d 6h
Thu 5 Nov, 19:00 UTC
FW
36d 6h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
185 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
139 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
138 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
42 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on 4Netplayers Rust Server?

The game generates a procedural map for 4Netplayers Rust Server: size 4,000, seed 1234567890. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on 4Netplayers Rust Server?

Wipes on 4Netplayers Rust Server come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. The world it runs now dates from 26 days 17 hours.

What happens on 4Netplayers Rust Server when wipe day arrives?

At their busiest, its recent wipes averaged 3 players. 24 hours after the latest wipe, the crowd was at its highest.

Lists and filters

What do the server tags on 4Netplayers Rust Server mean?

The server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include 4Netplayers Rust Server?

These Rust Leaderboard lists count 4Netplayers Rust Server among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

About the server

Which Rust version is 4Netplayers Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the version 4Netplayers Rust Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is 4Netplayers Rust Server up right now, and how steady is it?

Right now the lights are on at 4Netplayers Rust Server. Going by the uptime it reports, the last restart was about 27 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. The first record Rust Leaderboard has of it is 13 September 2026.

How well does 4Netplayers Rust Server perform?

The 48-hour average is 30 server fps; the floor was 29. Up to 91,436 entities were in play, buildings and deployables among them. The top memory figure was 2,891 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is 4Netplayers Rust Server hosted?

Nothing about a region is published by 4Netplayers Rust Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 54.37.245.171:22000.

The crowd

Where does 4Netplayers Rust Server sit on the leaderboard?

Player hours over seven days put 4Netplayers Rust Server at #6,094, among the top 27% of ranked servers.

How many players are on 4Netplayers Rust Server right now?

0 players fill 10 slots on 4Netplayers Rust Server right now. Its average over the past week is 0 players, peaking at 3. Peak activity over the last 48 hours came at 18:00 UTC, with an average of 0 players.

Getting in

How do I join 4Netplayers Rust Server?

In the Rust console (F1) enter client.connect 54.37.245.171:22000. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.