1UP
11691servers on
Hi-score
35842players now
2UP
97fresh wipes · 3h
Player select Out

My Dev Test Server

Offline 54.37.85.181:28015 checked 8d ago

moddedoxide

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#14,650
top 67%
Last wipe · new game
8d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

How it plays

Which map is loaded on My Dev Test Server?

My Dev Test Server runs a procedural map of size 4,300 with seed 1227404764, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on My Dev Test Server?

No gather rate appears in the name of My Dev Test Server. 12 players is the group cap. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on My Dev Test Server?

Too few of My Dev Test Server's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 8 days 16 hours.

Lists and filters

What do the server tags on My Dev Test Server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts12 (Group limit): Teams cap at 12 players; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under My Dev Test Server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include My Dev Test Server?

These Rust Leaderboard lists count My Dev Test Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Which Rust version is My Dev Test Server on?

Rust network protocol 2634 and build 167781 on Linux is the version My Dev Test Server runs. Matching the protocol is what joining needs; Steam handles the update.

Is My Dev Test Server online right now, and how steady has it been?

No sign of My Dev Test Server right now, with 8 days 15 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 20 October 2026.

Where in the world is My Dev Test Server hosted?

On region, My Dev Test Server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 54.37.85.181:28015 is its address.

The crowd

Where does My Dev Test Server sit on the leaderboard?

Player hours over seven days put My Dev Test Server at #14,650, among the top 67% of ranked servers.

How many players are on My Dev Test Server right now?

No connection to My Dev Test Server: it is offline now, with the last check 8 days 15 hours ago.

Connect

How do I join My Dev Test Server?

In the Rust console (F1) enter client.connect 54.37.85.181:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts12,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts12
Group limit Teams cap at 12 players.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.