1UP
11597servers on
Hi-score
34396players now
2UP
63fresh wipes · 3h
Player select Ready

[EU East] Facepunch Primitive 1

Online 57.128.211.47:28015 checked 10m ago

official monthly wipes

Stats

Players
1/ 400
0% full
Slots
399open
400 max players
7-day avg
9
7-day average · peak 29
FPS
236
server frames a second, the latest hour; the bar fills at 60
Uptime
15h 44m
since its last restart; the bar fills at a day
Rank
#1,030
top 5%
Last wipe · new game
26d ago
monthly schedule
Next wipe · continue?
8d 13h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152006:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

54
wipe-day peak
players, last three wipes

Coming wipes

8d 13h
Thu 5 Nov, 19:00 UTC
FW
36d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 54, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW26d ago 54 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
EU · duo · monthly · 6 on average
2 / 100
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
3 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 4 on average
4 / 120

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [EU East] Facepunch Primitive 1?

The game generates a procedural map for [EU East] Facepunch Primitive 1: size 4,250, seed 233130766. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on [EU East] Facepunch Primitive 1?

[EU East] Facepunch Primitive 1 says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. guns are out; bows, spears and melee are in: that is primitive. Fighting and raiding between players are allowed. You will find it under Official in the game. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on [EU East] Facepunch Primitive 1?

The force wipe is the only wipe [EU East] Facepunch Primitive 1 takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 26 days 11 hours. Monthly wipes are what the tags promise.

What happens on [EU East] Facepunch Primitive 1 when wipe day arrives?

Its recent wipes drew an average of 54 players at peak. The crowd on the latest wipe topped out 47 hours in.

Lists and filters

Who is behind [EU East] Facepunch Primitive 1?

The same operator most likely runs them all: [EU East] Facepunch Primitive 1 publishes a playrust.com hostname, as do 124 other servers we track.

What do the server tags on [EU East] Facepunch Primitive 1 mean?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Primitive: bows, spears and melee only, no guns; mp400 (Max players): The server has 400 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): A plugin or the owner applied this tag; it is not standard Rust are the tags [EU East] Facepunch Primitive 1 publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [EU East] Facepunch Primitive 1?

[EU East] Facepunch Primitive 1 appears on the following Rust Leaderboard lists: Rust tutorial servers, Best EU Rust servers, Official Rust server leaderboard and Primitive Rust servers, scored. Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only are the filters that surface it on the server list.

About the server

Which Rust version is [EU East] Facepunch Primitive 1 on?

Rust network protocol 2635 and build 168909 on Windows is what [EU East] Facepunch Primitive 1 runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is [EU East] Facepunch Primitive 1 up right now, and how steady is it?

Right now the lights are on at [EU East] Facepunch Primitive 1. About 15 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 168, or 100%. The first record Rust Leaderboard has of it is 13 September 2026.

How well does [EU East] Facepunch Primitive 1 perform?

236 server fps on average across the last 48 hours, never dropping below 232. At its peak the world carried 127,922 entities: buildings, deployables and the rest. It drew up to 5,688 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is [EU East] Facepunch Primitive 1 hosted?

Its name points to Europe, and no region tag is published by [EU East] Facepunch Primitive 1. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 57.128.211.47:28015.

Population

Where does [EU East] Facepunch Primitive 1 sit on the leaderboard?

Player hours over seven days put [EU East] Facepunch Primitive 1 at #1,030, among the top 5% of ranked servers.

How many players are on [EU East] Facepunch Primitive 1 right now?

On [EU East] Facepunch Primitive 1, 1 players are in and 400 slots are on the board. Seven days back: an average of 9 players, a peak of 29. Peak activity over the last 48 hours came at 19:00 UTC, with an average of 14 players.

Connect

How do I join [EU East] Facepunch Primitive 1?

Type client.connect 57.128.211.47:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^t,gmprimitive,cs168909,sc2,ts8

On Rust Leaderboard

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode Primitive: bows, spears and melee only, no guns.
mp400
Max players The server has 400 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag A plugin or the owner applied this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.