A Rust Server
Offline 57.128.229.173:25580 checked 8h ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 1
- 7-day average · peak 2
- FPS
- 246
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 7h 31m
- since its last restart; the bar fills at a day
- Rank
- #6,808
- top 31%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:39 UTC17h ago | – | – | running | 0 |
| Sat 24 Oct, 13:52 UTC3d ago | 2 | – | 3.1 days | 0 |
| Fri 16 Oct, 09:28 UTC11d ago | 5 | held half | 8.2 days | 1 |
| Sun 11 Oct, 12:37 UTC16d ago | 5 | held half | 4.9 days | 4 |
| Sat 10 Oct, 09:23 UTC17d ago | 12 | – | 1.1 days | 0 |
| Fri 9 Oct, 10:34 UTC18d ago | 12 | – | 1 days | 0 |
| Thu 8 Oct, 16:00 UTC19d ago | 12 | – | 0.8 days | 0 |
| Mon 5 Oct, 13:40 UTC22d ago | 1 | halved by day 1 | 3.1 days | 0 |
| Sun 4 Oct, 12:34 UTC23d ago | 2 | – | 1 days | 0 |
| Sun 4 Oct, 04:33 UTC24d ago | 2 | – | 0.3 days | 1 |
| Sun 27 Sep, 10:24 UTC30d ago | 6 | halved by day 1 | 6.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on A Rust Server?
Size 4,300 and seed 1705331099 define the game-generated procedural map on A Rust Server. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on A Rust Server?
A Rust Server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running. VAC, Valve's anti-cheat, is switched off.
Reset times
What is the wipe schedule on A Rust Server?
No next wipe can be pinned down on A Rust Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 17 hours.
What happens on A Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 4 players. 1 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 100% of recent wipes.
Tag guide
What do the server tags on A Rust Server mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): This server uses Carbon for plugins are the tags A Rust Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include A Rust Server?
Best modded Rust servers are the Rust Leaderboard lists that include A Rust Server. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
Which Rust version is A Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is A Rust Server up right now, and how steady is it?
No sign of A Rust Server right now, with 8 hours since it was last seen. The uptime figure puts the last restart at roughly 7 hours ago. It was up 9% of the time over the last 7 full days: 15 of 168 hours on. Rust Leaderboard logged it for the first time on 21 September 2026.
How well does A Rust Server perform?
Averaged over the last 48 hours, server fps was 244, with a low of 235. Buildings, deployables and all the rest of the world took the entity count as high as 102,651. The top memory figure was 3,515 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is A Rust Server hosted?
No region is published by A Rust Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 57.128.229.173:25580.
The crowd
Where does A Rust Server sit on the leaderboard?
Player hours over seven days put A Rust Server at #6,808, among the top 31% of ranked servers.
How many players are on A Rust Server right now?
A Rust Server is offline at the moment; the last sighting was 8 hours ago. Seven days back: an average of 1 players, a peak of 2. In the last 48 hours, 16:00 UTC drew the highest average: 2 players.
How to join
How do I join A Rust Server?
In the Rust console (F1) enter client.connect 57.128.229.173:25580. Launch Rust from this page instead and it opens the game through Steam and joins for you.