Server
Online 57.129.141.226:28015 checked 7m ago
Stats
- Players
- 0/ 5000
- 0% full
- Slots
- 5,000open
- 5,000 max players
- 7-day avg
- 1
- 7-day average · peak 4
- FPS
- 56
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6h 59m
- since its last restart; the bar fills at a day
- Rank
- #4,052
- top 18%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:05 UTC3d ago | 1 | – | running | 1 |
| Tue 20 Oct, 20:32 UTC8d ago | 1 | held half | 5.1 days | 0 |
| Wed 7 Oct, 06:08 UTC22d ago | 2 | halved by day 3 | 13.6 days | 1 |
| Sat 3 Oct, 08:43 UTC25d ago | 1 | held half | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Server?
Size 5,000 and seed 331143034 define the game-generated procedural map on Server. Look at it on RustMaps from this page: identical size and seed give an identical map. Its name for the map: Custom Map.
What are the rules and settings on Server?
Server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Server?
No next wipe can be pinned down on Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 83 days 13 hours.
What happens on Server when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 67% of recent wipes. On the wipes where it did not, the count dropped under half by day 3.
Tags
What do the server tags on Server mean?
The server browser reads these tags from Server: gmvanilla (Game mode): Survival in vanilla form; mp5000 (Max players): It holds 5,000 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Server?
These Rust Leaderboard lists count Server among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is Server running?
The build behind Server: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Server up right now, and how steady is it?
Server is up, live and reachable this moment. About 6 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Server perform?
47 server fps on average across the last 48 hours, never dropping below 9. Buildings, deployables and all the rest of the world took the entity count as high as 351,989. The top memory figure was 7,191 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Server hosted?
Nothing about a region is published by Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 57.129.141.226:28015.
Player count
Where does Server sit in the rankings?
Player hours over seven days put Server at #4,052, among the top 18% of ranked servers.
How many players are on Server right now?
0 players fill 5,000 slots on Server right now. Its average over the past week is 1 players, peaking at 4. The busiest point in the last 48 hours was 08:00 UTC, averaging 4 players.
Connect
How do I join Server?
Type client.connect 57.129.141.226:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.