1UP
11615servers on
Hi-score
38895players now
2UP
85fresh wipes · 3h
Player select Ready

Server

Online 57.129.141.226:28015 checked 7m ago

moddedoxide

Stats

Players
0/ 5000
0% full
Slots
5,000open
5,000 max players
7-day avg
1
7-day average · peak 4
FPS
56
server frames a second, the latest hour; the bar fills at 60
Uptime
6h 59m
since its last restart; the bar fills at a day
Rank
#4,052
top 18%
Last wipe · new game
83d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

025507510008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:05 UTC3d ago 1 – running 1
Tue 20 Oct, 20:32 UTC8d ago 1 held half 5.1 days 0
Wed 7 Oct, 06:08 UTC22d ago 2 halved by day 3 13.6 days 1
Sat 3 Oct, 08:43 UTC25d ago 1 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
74 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
112 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
40 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
12 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Server?

Size 5,000 and seed 331143034 define the game-generated procedural map on Server. Look at it on RustMaps from this page: identical size and seed give an identical map. Its name for the map: Custom Map.

What are the rules and settings on Server?

Server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on Server?

No next wipe can be pinned down on Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 83 days 13 hours.

What happens on Server when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 67% of recent wipes. On the wipes where it did not, the count dropped under half by day 3.

Tags

What do the server tags on Server mean?

The server browser reads these tags from Server: gmvanilla (Game mode): Survival in vanilla form; mp5000 (Max players): It holds 5,000 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Server?

These Rust Leaderboard lists count Server among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Which Rust version is Server running?

The build behind Server: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Server up right now, and how steady is it?

Server is up, live and reachable this moment. About 6 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does Server perform?

47 server fps on average across the last 48 hours, never dropping below 9. Buildings, deployables and all the rest of the world took the entity count as high as 351,989. The top memory figure was 7,191 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is Server hosted?

Nothing about a region is published by Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 57.129.141.226:28015.

Player count

Where does Server sit in the rankings?

Player hours over seven days put Server at #4,052, among the top 18% of ranked servers.

How many players are on Server right now?

0 players fill 5,000 slots on Server right now. Its average over the past week is 1 players, peaking at 4. The busiest point in the last 48 hours was 08:00 UTC, averaging 4 players.

Connect

How do I join Server?

Type client.connect 57.129.141.226:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp5000,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp5000
Max players It holds 5,000 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.