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Rust Zombie Raids Test Server

Offline 58.169.156.96:28015 checked 11d ago

moddedoxide

Stats

Players
2/ 5
40% full
Slots
3open
5 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#11,455
top 53%
Last wipe · new game
13d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct16 Oct18 Oct21 Oct23 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:14 UTC13d ago 2 – running 1
Wed 14 Oct, 02:42 UTC14d ago 2 – 0.5 days 0
Sun 11 Oct, 11:32 UTC16d ago 2 held half 2.6 days 0
Sun 11 Oct, 01:25 UTC17d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 158 on average
62 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
9 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Rust Zombie Raids Test Server?

The game generates a procedural map for Rust Zombie Raids Test Server: size 4,000, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map. Under map name it shows Custom Map.

What are the rules and settings on Rust Zombie Raids Test Server?

The name of Rust Zombie Raids Test Server carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on Rust Zombie Raids Test Server?

Rust Zombie Raids Test Server wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 13 days 14 hours is how long the current world has been up.

What happens on Rust Zombie Raids Test Server when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe topped out 25 hours in. Half the peak or more lasted until the next wipe in 100% of recent wipes.

Tags

What do the server tags on Rust Zombie Raids Test Server mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Rust Zombie Raids Test Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Rust Zombie Raids Test Server?

These Rust Leaderboard lists count Rust Zombie Raids Test Server among them: Best modded Rust servers and Rust zombie servers, ranked live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server facts

Which Rust version is Rust Zombie Raids Test Server running?

Rust network protocol 2634 and build 167398 on Windows is the version Rust Zombie Raids Test Server runs. Steam updates your game so it sits on the same protocol needed to join.

Is Rust Zombie Raids Test Server up right now, and how steady is it?

Rust Zombie Raids Test Server is down this moment; the last signal came 11 days 19 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 11 October 2026.

Where in the world is Rust Zombie Raids Test Server hosted?

Nothing about a region is published by Rust Zombie Raids Test Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 58.169.156.96:28015 is its address.

Population

Where does Rust Zombie Raids Test Server sit in the rankings?

Player hours over seven days put Rust Zombie Raids Test Server at #11,455, among the top 53% of ranked servers.

How many players are on Rust Zombie Raids Test Server right now?

Right now Rust Zombie Raids Test Server is not online, and its last appearance was 11 days 19 hours ago.

How to join

How do I join Rust Zombie Raids Test Server?

In the Rust console (F1) enter client.connect 58.169.156.96:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp5
Max players The server has 5 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.