TestServer
Offline 61.8.128.15:28015 checked 8d ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,366
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on TestServer?
A procedural map, generated by the game, is what TestServer runs.
What are the rules and settings on TestServer?
TestServer says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on TestServer?
TestServer has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 20 days 17 hours.
Tag guide
What do the server tags on TestServer mean?
The server browser reads these tags from TestServer: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include TestServer?
Best modded Rust servers are the Rust Leaderboard lists that include TestServer. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is TestServer on?
The build behind TestServer: Rust network protocol 2634 and build 167058 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is TestServer up right now, and how steady is it?
Player one, TestServer is offline as you read this, last spotted 8 days 7 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 20 October 2026 is when Rust Leaderboard first logged it.
Where in the world is TestServer hosted?
On region, TestServer publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 61.8.128.15:28015 is its address.
The crowd
Where does TestServer sit on the leaderboard?
Player hours for the week place TestServer at #15,366, in the top 70% of every ranked server.
How many players are on TestServer right now?
No connection to TestServer: it is offline now, with the last check 8 days 7 hours ago.
Getting in
How do I join TestServer?
In the Rust console (F1) enter client.connect 61.8.128.15:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.